I noticed that whilst transporting a dinosaur, as it goes above an enclosure it does count towards that enclosure's population even if it is not being transported to that enclosure, i don't know if this is a feature or a bug.
The real problem with this is - for example- : whilst playing on challenge mode, and i want to make two enclosures with 12 dilophosaurus each, when i fill the first enclosure, and start transporting dilos towards the second enclosure, if their transport ( helicopter ) passes above the first enclosure, the first dilos start fighting and killing each other, because it counts just as if they had more social population ( more than the maximum of 12 ).
And i just want to know if this actually is a feature ( that should be removed in the distant future ), or just a bug that i should report in the bug section.
The real problem with this is - for example- : whilst playing on challenge mode, and i want to make two enclosures with 12 dilophosaurus each, when i fill the first enclosure, and start transporting dilos towards the second enclosure, if their transport ( helicopter ) passes above the first enclosure, the first dilos start fighting and killing each other, because it counts just as if they had more social population ( more than the maximum of 12 ).
And i just want to know if this actually is a feature ( that should be removed in the distant future ), or just a bug that i should report in the bug section.