Trapezium Sector YU-X c1-2 1 a

Hi all,
just to know if you have encountered this bug:
every time I try to land on planet Trapezium Sector YU-X c1-2 1 a, where there is an ancient battlefield from guardians-thargoids war, the game crash.
I must leave the planet to play the game.
I have verified the game files from the launcher but the bug is still there.
Made a bug report to FD.
TY
 
probably more correct than you imagine.
tried in solo and in horizons..eliminate the most likely culprits first.
 
I'm gonna be booting the game up later to test some optimisations I've made to my system and I think I'm nearby, so I'll drop in and see if it crashes for me too
 
Correlation doesn’t equal causation. Even if you don’t like them.
True, but there is very often (edit: Probably always) still a causal connection. To see it, typically just step backwards.

There is a correlation between shark attacks and the amount of ice cream sold, both over time. The cause is not tasty humans, but the seasonal swimming in oceans.

We tend to fend away correlation, but that is underestimating correlations importance in science. It's kind of like the problem of induction. Not being able to ever be 100% certain that any experiment can be reproduced with the same result, does not mean that 99.99997 percent certainty doesn't count.
 
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There is a correlation between shark attacks and the amount of ice cream sold, both over time. The cause is not tasty humans, but the seasonal swimming in oceans.

No, it's a well-known fact that ice cream makes people taste better. 😉

We tend to fend away correlation, but that is underestimating correlations importance in science. It's kind of like the problem of induction. Not being able to ever be 100% certain that any experiment can be reproduced with the same result, does not mean that 99.99997 percent certainty doesn't count.

Indeed, but it's the repeatability that's important. Do landings bug out in all/most of the systems filled with carriers? Not in my experience.

It's far more likely that the new narrative assets, that have drawn all these carriers, are causing bugs - especially when you consider Odyssey and all its bugs - than the carriers being the cause of the bugs experienced.

Doesn't mean that carriers don't cause their own problems, especially with sever load, but you can't blame them for everything.
 
I've usually had no problems in systems with multiple Carriers, but I've also had problems in a system with a single Carrier present.

IIRC, issues are more likely when Carriers are arriving/departing, rather than just sitting there.
 
No, this is not the usual disconnections that are associated with many carriers in the system. This is a hard client crash and it happens fairly often when dropping in at the guardian site, especially around those Thargoid wrecks. It only happens in the area of that site with the wrecks, not around any of the other POIs/structures on that planet or anywhere else in that system.
 
True, but there is very often (edit: Probably always) still a causal connection. To see it, typically just step backwards.

There is a correlation between shark attacks and the amount of ice cream sold, both over time. The cause is not tasty humans, but the seasonal swimming in oceans.

We tend to fend away correlation, but that is underestimating correlations importance in science. It's kind of like the problem of induction. Not being able to ever be 100% certain that any experiment can be reproduced with the same result, does not mean that 99.99997 percent certainty doesn't count.
This is logical nonsense. Your own example proves it. We can get rid of all the ice cream in the world, shark attacks would still go up when its hot out. Thus bringing us right back to the point, correlation does not equal causation.

Bringing it to the game. Hey, a lot of carriers hang out in guardian systems. I can't land on guardian planets. Must be the carriers! Um, but what if its the guardian planets? Learn to logix.
 
This is logical nonsense. Your own example proves it. We can get rid of all the ice cream in the world, shark attacks would still go up when its hot out. Thus bringing us right back to the point, correlation does not equal causation.
If you removed the ice cream in my example, you wouldn't have any correlation with shark attacks left ;) I'm not claiming that there is a direct causal link. Just a cause (seasons), which is linked to both ice cream and shark attacks. That is the causal connection. One step back to see it. Back to the game.
 
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