I have a new job, that requires me to drive a triangle of about 400 miles/643 km, to *huge* industrial plants. Not the defense sector, or vehicles.
Two of them are in relatively rural locations, one in a heavily urbanized/industrial location. The latter is the *nice* plant.
To date, my poor car, which has served me well, suddenly started eating cash. About $600 so far, and climbing. It's a very reliable breed, resembling the Adder most closely. And, with almost the same visibility.
It's twelve years old, with 114,000 miles/180,000 km on it. Fairly low mileage, but aging components take their toll, regardless of mileage.
The worst aging component is me. I get tired more easily. I have arthritis.
It's almost as bad as Elite.
The gig is unique, in that they pay me for hours traveled, and full federal mileage rate. It's also unique in that I am limited to 120 hours of work time, including driving, every four weeks.
It *does* have limited benefits, and is a permanent, not temp, position. It beats being unemployed.
So, one finds oneself in the trip to the Near Pleiades, not even bothering to honk. Every hour spent driving is an hour I don't have time to fix things. They do not pay per diem, or for lodging.
Unlike Elite, the NPC's really *are* out to kill you. They will shove you into medians and shoulders. Most of the trips are on semi-rural highways, without limited interchanges, so they will pull out in front of you from both the sides, and center. while at least two griefer cars/trucks/semi's box you in. At 120 km/hr+.
The only country I've driven in Europe that is worse, is Italia. Remember the original "The Italian Job"?
So, I don't dare even *touch* the radio. So much for the new exploration mechanics.
Anybody see a connection, here? The grind is not just in my mind. It's in sheet metal, and blood.
Maybe the management of Frontier might note that grind heavy games are *not* what some people would like to play, after work...
Two of them are in relatively rural locations, one in a heavily urbanized/industrial location. The latter is the *nice* plant.
To date, my poor car, which has served me well, suddenly started eating cash. About $600 so far, and climbing. It's a very reliable breed, resembling the Adder most closely. And, with almost the same visibility.
It's twelve years old, with 114,000 miles/180,000 km on it. Fairly low mileage, but aging components take their toll, regardless of mileage.
The worst aging component is me. I get tired more easily. I have arthritis.
It's almost as bad as Elite.
The gig is unique, in that they pay me for hours traveled, and full federal mileage rate. It's also unique in that I am limited to 120 hours of work time, including driving, every four weeks.
It *does* have limited benefits, and is a permanent, not temp, position. It beats being unemployed.
So, one finds oneself in the trip to the Near Pleiades, not even bothering to honk. Every hour spent driving is an hour I don't have time to fix things. They do not pay per diem, or for lodging.
Unlike Elite, the NPC's really *are* out to kill you. They will shove you into medians and shoulders. Most of the trips are on semi-rural highways, without limited interchanges, so they will pull out in front of you from both the sides, and center. while at least two griefer cars/trucks/semi's box you in. At 120 km/hr+.
The only country I've driven in Europe that is worse, is Italia. Remember the original "The Italian Job"?
So, I don't dare even *touch* the radio. So much for the new exploration mechanics.
Anybody see a connection, here? The grind is not just in my mind. It's in sheet metal, and blood.
Maybe the management of Frontier might note that grind heavy games are *not* what some people would like to play, after work...