Newcomer / Intro trick to coming out of supercruise ?

Put your throttle in the blue range, that will keep you from overshooting so long as your timer isn't below 6 seconds to destination. Some say keeping your throttle to the blue range for a whole trip also reduces your wear an tear
 
Target your destination
Set Max speed
As the time underneath counts down, prepare to throttle back
At 10 seconds slow down so your speed indicator drops into the the middle of the blue band
At 7 seconds, pull back throttle so timer drops no further, 6 seconds at lowest.
If it drops to 5, you're going too fast, so spiral your ship to slow down a bit
Keep closing on the target, keeping around 6-8 seconds
Distance will drop to Mm, and eventually count down to the last little bit
At a safe distance of 1000K, it will show "safe to Disengage" on your screen - drop out of SC :)
 
The easy way: as said above, keep your throttle in the blue zone (on right-hand side of central scanner on the dashboard) and just cruise all the way in.

The more fun way: full throttle all the way, until you get the Slow Down warning. Throttle all the way back (you'll still inevitably overshoot) until the destination is right above you, then throttle into the blue zone and do a little loop / 180 / Immelmann so you're approaching the destination from the 'far' side.

The nice things about doing it the fun way:
- Seems faster.
- Is more fun.
- Less risk of being interdicted.
- You get to look back at your point of origin, and often see lots of other supercruising craft following the same route.
- As you're often approaching planets from the far side from the sun, you can make eclipses on demand :)
 
Once your target reads around 8-6 seconds away throttle back and keep your time to target around seven seconds. Drop out once you are in range.
 
There are times where you WANT to overshoot. I was doing some trading and noticed a Viper, in a wing, on my tail. I suspected that he wanted to Interdict me as I slowed down near my target station. I purposely kept full speed and flew right by the station. Sure enough Mr. Viper pilot overshot the station right along with me and, sure enough, as soon as I turned back toward the station he turned right along with me trying to get behind me. So... I did what any intelligent Commander would do: I hit my FSD and exited the system. Gave it about a minute and jumped back in just in time to see Mr. Viper pilot interdict someone else. Sucks for his new target but I was able to drop in at the station without further aggravation.
 
I use voice attack a lot of the time, so I have 0/25%/50%/75%/100% power levels set on the keypad 0-4 keys.

As others have said you need to drop your speed at 7-10s away from the drop point, so bind a key to 75% (fastest speed setting that slows down properly) and when you are in that time frame from the destination hit the 75% key and you will cruise in and slow down properly.

This does however give pirates a nice approach to pull you out of supercruise, so deliberately overshooting a little (hit 75% at 4-5s from target) aim away a little and then loop back.
when you get used to the handling you can loop back by keeping the target at a 10 or 3 o'clock position that allows for a fast curve while slowing you down and making it harder for pirates
 
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Расстояниедо 1 св.секот 1 св. сек до ~ 16ММ(тыс.Км)от 16ММ до 8 ММот 8 ММ до 4 ММот 4 мм до 'Безопасный выход'
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Временная зона

6 сек5 сек4 сек3 сек2-1 сек.
Ручка тяги на полную
 
Has anyone experimented with timings? I've always wondered whether it works out faster to cruise in using the 7-second rule, or to overshoot at full throttle and loop back.
 
Has anyone experimented with timings? I've always wondered whether it works out faster to cruise in using the 7-second rule, or to overshoot at full throttle and loop back.

I am using 6-seconds rule. First approach at full throttle, after timer counts 9..8..7.. I move throttle to position which keeps timer at 6s.
Maybe "overshoot than loop back" can be slightly faster but I think it is not worth because things can get complicated when looping back
 
I go full speed until the timer hits 6 seconds, then i set throttle to 75% (keybinding). Dont touch your throttle controls afterwards and you will never overshoot anymore :)
 
Kind of surprised that the approach vector has not been mentioned in this thread.
... using the planet's mass to slow you through the '5-6 second' zone to cut a few seconds off the flight.

Plus proper line-up to target from the centre of the planet, so that you see the entrance to larger starports when entering real-space.
\\///
oO
>
Spike553
 
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