Tried to demo Elite last Night for a few people that were thinking about buying it....

This is kind of the problem with gaming over the internet. You can never be 100% sure why you are having connection problems, is it your equipment, your ISP, the backbone connections between your ISP and FD/Amazon's servers, or an issue with the servers themselves.

Since 3.3 dropped I've been playing almost everyday, 3-4 hours on weekdays and up to 8 hours on weekend days. I live in the middle of nowhere USA on a 5-10 Mbps WISP that connects to a telephone provider, the speed is usually stable with low local latency but ED often logs latency nearing 1000-1500 ms. Due to the latency I play solo almost exclusively.

Even with all that, I've experienced only a single matchmaking server drop and two instances where I was unable to launch the game. Both resolved themselves quickly. Why do some players have major connection issues and other's don't? I have no answers but I remember similar issues with some players in ESO and Destiny, the developers of both games had to reach out to the ISPs that they identified as having issues with transporting the games data.
 
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At this point it would be nice if FDev made a statement about this - I had almost zero issues, but it does seem others are not having the same luck - wold be good to know if FDev are aware, and if they have a probable reason.

Oh, they are aware. FDev has been repeatedly made aware of their server issues. Elite Dangerous is, I believe increasingly becoming a "back burner" project with the introduction of newer games.
 
This is kind of the problem with gaming over the internet. You can never be 100% sure why you are having connection problems, is it your equipment, your ISP, the backbone connections between your ISP and FD/Amazon's servers, or an issue with the servers themselves.

Since 3.3 dropped I've been playing almost everyday, 3-4 hours on weekdays and up to 8 hours on weekend days. I live in the middle of nowhere USA on a 5-10 Mbps WISP that connects to a telephone provider, the speed is usually stable with low local latency but ED often logs latency nearing 1000-1500 ms. Due to the latency I play solo almost exclusively.

Even with all that, I've experienced only a single matchmaking server drop and two instances where I was unable to launch the game. Both resolved themselves quickly. Why do some players have major connection issues and other's don't? I have no answers but I remember similar issues with some players in ESO and Destiny, the developers of both games had to reach out to the ISPs that they identified as having issues with transporting the games data.

A very interesting comment. Could it be because you are in solo that you don't see the problems?
 

sollisb

Banned
Thursday Evening, sot down, load up Elite, put on the Headset and greeted with Server Error, back to client..

ISSUES DETECTED

I wonder what those issue could possibly be?

And remember folks, they weren't there before 3.3 dropped... Just saying...
 
A very interesting comment. Could it be because you are in solo that you don't see the problems?

It's possible, I'm not sure of all of the differences connecting to FDev's servers between solo, open and PG. One difference for open of course is that you are connecting to other player's clients, and they to yours. It's one reason I don't play in open, I don't want my laggy connection to impact another's ability to play.
 
This is kind of the problem with gaming over the internet. You can never be 100% sure why you are having connection problems, is it your equipment, your ISP, the backbone connections between your ISP and FD/Amazon's servers, or an issue with the servers themselves.

Since 3.3 dropped I've been playing almost everyday, 3-4 hours on weekdays and up to 8 hours on weekend days. I live in the middle of nowhere USA on a 5-10 Mbps WISP that connects to a telephone provider, the speed is usually stable with low local latency but ED often logs latency nearing 1000-1500 ms. Due to the latency I play solo almost exclusively.

Even with all that, I've experienced only a single matchmaking server drop and two instances where I was unable to launch the game. Both resolved themselves quickly. Why do some players have major connection issues and other's don't? I have no answers but I remember similar issues with some players in ESO and Destiny, the developers of both games had to reach out to the ISPs that they identified as having issues with transporting the games data.

Are you me?

I'm middle USA playing on rural wireless that runs $75/month for 5MB with the same play schedule as you and I honestly wouldn't know there have been stability issues if not for the forums.
 
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Why post this?

For the purpose of making a point: There are constant problems staying connected to a game that can only be played while connected to it. It was also to make FD aware that these constant connection problems can be detrimental to their bottom line when someone's showing it to their friends and they see the "experience" they can look forward to if they should buy it.

If eye-candy > anguish over connection errors = buy.
If anguish over connection errors > eye-candy =! buy.


That is what a potential customer is calculating in their head.

A very interesting comment. Could it be because you are in solo that you don't see the problems?

I have the same connection issues no matter what mode I'm playing in. Example: I normally play in Open (for the last year or so) unless heading to an Engineer's location. Connection errors can happen at any time (even sitting on the pad at a station).

I spent last week in the Witch Head mining pristine rings. Connection errors happening every so often even though I was in Solo.

Conclusion: The mode you play in has no effect on connection error issues.

I have the EXACT same events happen in either mode:

1) doing something, disconnect from server
2) click start / solo-or-open
3) watch ship spin for 60 seconds
4) get a second "connection error"
5) click start / solo-or-open
6) ship spins for 5 seconds, back in

Happened to me more often when I was involved in a multi-wing mission a few weeks back - THAT caused to me drop back to the log-in screen/desktop in order to get re-connected to my wing.
 
If eye-candy > anguish over connection errors = buy.
If anguish over connection errors > eye-candy =! buy.

On PS4, "eye candy" is more like "eye pepper spray" these days. #ElephantButtLeather

Ironically it's rare that I get the connection errors everyone else has. Wanna trade bugs?
 
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"Maybe It's Just Not The Game For You"...

lQRzUqY.gif
 
As posting things with a vague connection to OP is OK.....

Spent a couple of hours on last night winged up with a mate from US in open. I am in UK.
No connection problems. There was a bit of scanner lag on his fast moving Mamba (ok it was not that fast, but you know relative velocity and all), when we first instanced.

No connection problems, no wing problems - played as it shouldl. He is in or around Texas I think. No-idea where that is.

Sorry to hear others are having problems, I really have not had problems doing the above since 1.1.

I do not think my comments in threads like this not much help , to those struggling. I did give in around 1.0 and try the fixed port forrward though.

Simon
 
We had a few friends over last night and we talking about gaming in general, and ED came up, so I decide to show them and tried to do a demo.
Mistake number one.

Logged on, launched and....


Second attempt, dropped in to a CZ...


Third attempt, Mapped a planet and got the discovery loop..

Mistake number two, They found the forums.


Needless to say they were very impressed.... NOT!

Maybe make them a price reduction ?

:p
 
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