Tritium at Colonia... any word?

Have Frontier said anything about Tritium availability at Colonia, and if they're issuing a patch or a server tweak so that it's available to buy... at all?

Cheers all
 
Mine or buy at 200k+ from bubble tankers.

Yeah I'm not paying those prices. Besides, none of the online tools even let you know what the docking permissions are at carriers anyway. I can't believe there's Tritium to mine at Colonia, but no factions and corporations there mining and selling it. #Bug
 
I was selling between 50,000 cr/t & 150,000 cr/t. I doubt the devs are going to change supply availability out there, only other option is to build more ports, that usually requires some kind of CG. Unlocking the surface refinery's would also help.

Am heading back during the week with another 15,000 tonnes for sale. Btw, you only need 3500 tonnes, that's enough to get you to the bubble to fill up. Wouldn't take that long to mine.

You can check docking permissions with inara, or on the system map.
 
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You can also get it from mission rewards - when I've checked mission boards at the orbital refineries (with Allied with all factions) there's usually been one or two missions offering 20-30 Tritium as a reward. Potentially faster than mining it would be.

Yeah I'm not paying those prices.
So what you're saying is that there is Tritium available, but you don't want to pay a fair price for it.

And equally, you want "factions and corporations" to start mining it and selling it to you ... but not at a price which reflects the effort put in by them to obtain it. There's a current supply shortage. That normally means - for Realism(TM) - that the price goes way up.

Why should the NPCs undercut the Player suppliers? Why is the potential for a player-driven economy (even just a small, localised one) a bug?
 
So what you're saying is that there is Tritium available, but you don't want to pay a fair price for it.

I wouldn't call three to five times the galactic average a "fair price", not even remotely. Unless you want to give me a fair price for a second hand car that is. I could do with a new one ;)
 
But you propably thought 5.5 times the average price for LTDs or 13 times the prices for Painite fair, if they bought it from you, right? ;)

I've no idea, I've never sold from my carrier and have no intention of doing so, except for one time I helped out a stranded carrier by selling its Commander some Tritium at galactic average. The player economy is a false one, as it's seen as a get rich quick scheme. If you've ever seen Only Fools and Horses, or studied finance, you'd no that no such thing exists.
 
I wouldn't call five times the galactic average a "fair price", not even remotely. Unless you want to give me a fair price for a second hand car that is. I could do with a new one ;)
So ... let's take a couple of different in-game examples.

How much does it normally cost to refuel your ship? A few hundred credits.
If you were in deep space, with ~500 million credits of exploration data on board, had got yourself onto the Fuel Rats banned list somehow, had no fuel onboard, and were on emergency O2, how much would you pay me to fire a fuel limpet at you? More than a few hundred credits, I hope, even though the limpet only cost me 101 credits and the fuel I'll fill it with was scooped at zero marginal cost.

How much does Wine normally sell for? Galactic Average is 483 credits ... but sometimes with the right BGS states causing elevated local demand, NPCs will pay almost 7000 credits for it. Clearly this is a bug - trade prices must be within 10% of those set by the Galactic Commissioner For Boring Trade Prices at all times.

There's a local shortage aka an opportunity for some serious price-gouging.
Five times GA is pretty generous considering that Painite can be mined at a similar speed and sells for rather more than 200k even in Colonia.
Five times GA would give a tanker carrier from the bubble a profit ... but a pretty terrible hourly rate of pay by "make money fast" standards. And obviously 777Driver does run them as a mostly non-profit service but it'd still be unfair to not let him cover his costs.
 
I wouldn't call three to five times the galactic average a "fair price", not even remotely. Unless you want to give me a fair price for a second hand car that is. I could do with a new one ;)

As mentioned, I was offloading for 50-62k (sometimes lower)for a large chunk. The 150k sales was cmdrs coming to me.

For my next run out there, I'll be purchasing at 42k from the bubble. So it will cost around 800 million for the payload and fuel. I'd need to set prices at 80,000cr/t to break even, not surprising some have a 150,000cr/t base price.

Prices seem fair, considering we are paying upfront, then shipping it all the way there for you guys. I sold my entire supply in under 48 hours, so there is definitely a demand.
 
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So ... let's take a couple of different in-game examples.

How much does it normally cost to refuel your ship? A few hundred credits.
If you were in deep space, with ~500 million credits of exploration data on board, had got yourself onto the Fuel Rats banned list somehow, had no fuel onboard, and were on emergency O2, how much would you pay me to fire a fuel limpet at you? More than a few hundred credits, I hope, even though the limpet only cost me 101 credits and the fuel I'll fill it with was scooped at zero marginal cost.

How much does Wine normally sell for? Galactic Average is 483 credits ... but sometimes with the right BGS states causing elevated local demand, NPCs will pay almost 7000 credits for it. Clearly this is a bug - trade prices must be within 10% of those set by the Galactic Commissioner For Boring Trade Prices at all times.

There's a local shortage aka an opportunity for some serious price-gouging.
Five times GA is pretty generous considering that Painite can be mined at a similar speed and sells for rather more than 200k even in Colonia.
Five times GA would give a tanker carrier from the bubble a profit ... but a pretty terrible hourly rate of pay by "make money fast" standards. And obviously 777Driver does run them as a mostly non-profit service but it'd still be unfair to not let him cover his costs.

That's the equivalent of someone saying "So you're stranded here in the middle of nowhere, and the last train home is sold out. I have a ticket, what's it worth to ya?" Five times GA price is extortion. Some players can try and get away with charging it, but I'll never pay that kind of money. It's just a disincentive for me to take my carrier to Colonia. In exactly the same way as I wouldn't drive to a remote area if I knew I'd need fuel and would get ripped off for buying it. The economy isn't just about what something is worth to the seller... if people aren't prepared to pay that, it's clearly overpriced.
 
As mentioned, I was offloading for 50-62k (sometimes lower)for a large chunk. The 150k sales was cmdrs coming to me.

For my next run out there, I'll be purchasing at 42k from the bubble. So it will cost around 800 million for the payload and fuel. I'd need to set prices at 80,000cr/t to break even, not surprising some have a 150,000cr/t base price.

Prices seem fair, considering we are paying upfront, then shipping it all the way there for you guys. I sold my entire supply in under 48 hours, so there is definitely a demand.

I don't object to anybody making a profit, but if you bought something in the real world and tried to then sell it for three times what it cost you... even taking into account the costs involved in transportation and rarity, I personally would still consider the price too high.
 
. if people aren't prepared to pay that, it's clearly overpriced.


Cmdrs clearly are willing to pay. As mentioned, you only need 3500 tonnes to reach a 38k ct/t fuel supply back in the bubble. There are carriers on the fringes offering to pay me 400,000cr/t

Most Colonia carriers I refuelled where in the 60k region. I cant afford to do it that cheap on the next run (unless we get a run of cheap ports in the bubble). I could have made more profit if I just left the market at 150,000, it all got bought out overnight.
 
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