These are the stats for five possible combinations of different shield boosters:
Do I understand correctly that the "RAW" value doesn't itself tell how much the shield resists, but is a kind of "base value", and it's the other four stats, SYS/KIN/THM/EXP that actually tell how much it resists each type of damage (with the percentage telling how much the base value os boosted or something)?
From these five options I assume that the first one is by far the worst (unless you need fast shield regeneration) because all the stats are at their lowest.
But the question then is, which one of these is the "best"?
In the fifth one the "SYS" value is the highest, but the other three values are highest in the fourth one. Which one is more important?
Do I understand correctly that the "RAW" value doesn't itself tell how much the shield resists, but is a kind of "base value", and it's the other four stats, SYS/KIN/THM/EXP that actually tell how much it resists each type of damage (with the percentage telling how much the base value os boosted or something)?
From these five options I assume that the first one is by far the worst (unless you need fast shield regeneration) because all the stats are at their lowest.
But the question then is, which one of these is the "best"?
In the fifth one the "SYS" value is the highest, but the other three values are highest in the fourth one. Which one is more important?