Turmoil: Does undermine matter?

This is from the beta powerplay help.

Beta Powerplay Help said:
If a Power begins a cycle with a deficit of CC, it is in trouble as it effectively does not have the strength to maintain control over all of the systems it controls. The control system with the highest CC upkeep falls into turmoil and its upkeep cost is removed from the power’s CC reserve. Additional control systems fall into turmoil until the power has a positive CC reserve.

I want to know if "cost if fortified" and "cost if undermined" matter when determining the "highest CC upkeep" and "upkeep cost" in the above sentence.
 
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