OK, I have a fairly new Python. Fitted with 3 gimballed C3 pulses and 2 C2 turretted beams.
In fire group 1, I have the pulses assigned to fire 1, and the turrets on fire 2. The turrets are set on "Target Only"
I have a second fire group which doesn't even have the turrets enabled (just the large pulses). KWS is on fire 2.
SC to a RES, boost to within a few km of the marker and cast about for targets.
Approach target, begin scanning 4-5km out.
Now, I would 'expect' that the turrets fire only when I have fire 2 depressed, and obviously follow the target.
Nope, they 'spot targets' that are hostile to me, but not yet scanned, and obviously I keep getting the 200cr bounty and landing every police ship in the RES on my six.
I have checked the turret behaviour under the Functions tab.
Even under the fire group with no turrets, they just do their own thing. They only track my target, so that much is ok, but they fire at will at that target, and if its not scanned, I get a bounty, even if it later scans down as hostile (which is bleedingly obvious; its shooting me, its red on my scanners, I just don't have the Wanted line yet)
Am I missing a function somewhere or trick turret setup?
In fire group 1, I have the pulses assigned to fire 1, and the turrets on fire 2. The turrets are set on "Target Only"
I have a second fire group which doesn't even have the turrets enabled (just the large pulses). KWS is on fire 2.
SC to a RES, boost to within a few km of the marker and cast about for targets.
Approach target, begin scanning 4-5km out.
Now, I would 'expect' that the turrets fire only when I have fire 2 depressed, and obviously follow the target.
Nope, they 'spot targets' that are hostile to me, but not yet scanned, and obviously I keep getting the 200cr bounty and landing every police ship in the RES on my six.
I have checked the turret behaviour under the Functions tab.
Even under the fire group with no turrets, they just do their own thing. They only track my target, so that much is ok, but they fire at will at that target, and if its not scanned, I get a bounty, even if it later scans down as hostile (which is bleedingly obvious; its shooting me, its red on my scanners, I just don't have the Wanted line yet)
Am I missing a function somewhere or trick turret setup?
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