The Python and the Anaconda are the ships I'd take into battle that are the most turret friendly. I'm terrible at combat, so the versatility of turrets is really necessary to bail me out of some situations, especially with unmaneuverable ships.
I have a build right now on my Python where I've loaded all the dorsal hardpoints with a mix of turreted beam lasers and turreted Cannons. Beam lasers are the best thing I know for stripping shields, and Cannons are the best thing I know for penetrating armor, so it's a strong combination. It's really useful for clearing up the riff raff ships that think they can beat me by being faster.
Currently I have another beam laser in the nose gun slot for the ships I can turn on, I'm toying with the idea of replacing that with a missile rack, haven't decided yet. Really don't know how missiles work yet, but if I can get some guided missiles to really pound down those ships that try to get behind me, I might not even have to worry about turning on a ship at all, at least until I can get G5 clean which I have not yet unlocked (if you're using beam lasers on a Python, you'll want G5 clean over G5 dirty

).