Am I too stupid or is this a known issue ?
I made an extra Group for the turreted
machine gun to prevent it from hitting sec.
two fights, two times wanted due to the turret always firing.
Do I really have to turn of the power to the turrent to prevent this
or is there a tweak ?
Thanks in advance and a nice evening...
I made an extra Group for the turreted
machine gun to prevent it from hitting sec.
two fights, two times wanted due to the turret always firing.
Do I really have to turn of the power to the turrent to prevent this
or is there a tweak ?
Thanks in advance and a nice evening...