Newcomer / Intro Twin star systems

Hi All,
New to Elite Dangerous, but played the original Elite to death. Got a quick question regarding travel. Some systems have more than one star, and invariably I seem to come out of hyperspace at the wrong one for where I'm heading. As far as I can see I then have to sit through a long FSD journey in system to my actual target area. Is there a quicker way to jumping to the area of the other star?

Kev
 
As far as I know, your hyperspace drive automatically locks onto the largest mass. You can check the system map (if available) and see which star has the greater "solar mass" and that will be where you jump to. It's too bad you can't do a mini-hyperjump to the neighboring star.
 
Yep, it'll lock on to the most massive individual body in the system. I guess the idea is that the frameshift drive uses mass to navigate, but it can't differentiate between different stars in the same system because they're too close together, perhaps? But then by that logic I'd have thought it'd just drop you at the barycenter instead of at a specific star. Either way, it can be annoying.
 
As far as I can tell, no.

I'm currently at an undiscovered star, and in my journey to Lave I'm scanning everything that is supposedly uncharted (it helps pay for repairs). The system I jumped to is HIP 58121 but on scanning, the star is HIP 58121 A so there's at least one other star. Following its orbit marker, I see the other star hand head for it. That was about ten minutes ago; I've managed to make a brew, go for a pee, yell at the boys for making too much noise, text my wife and type this. I'm still "slowing down" after peaking at a speed of about 600c. I know it's time to go back to ED when the speed is down to about 20c because I'll be within 500ls.

There's about 322,000ls between them. What a waste of time. I might just abandon any systems with nothing to show for a basic 500ls discovery scan at the star itself. I'll still do a search where there are stations or resource extraction points showing, but if there's only the star showing on arrival, it's time to move on.
 
Ah well, at least it's not just me driving along in the slow lane like an idiot :). Sounds like something that could use a bit of tweaking though - can't see it adds much to the experience staring at a number counting down for 10 minutes or what have you

Kev
 
Unfriendly and interdictions

I know something which is more annoying than travelling millions of LS within a star system. If you take on a mission or several missions that makes you "unfriendly" with a faction (Federation for example) you will be interdicted by Federation ships when you are travelling in a Federation system. They will search you out every time you go to a new Fed system. I know because this is happening a lot to me these days. This also makes travelling take longer because you have two options:

1) Slow down in supercruise (SC) and "fall out of supercruise" and be submitted to the interdiction, let them scan you, be on your way/mind your own business. If you have illegal cargo you are already in trouble and will get a fine. This takes time when it happens many times during SC travel to new bases and such.

2) Try to take the Escape Vector and slip away and continue in SC (this is rather hard - I doubt you will make it every time). If they still interdict you - your hull will decrease by at least 1-2% because because you took damage falling out of SC at high speed. This costs money.

I've been unfriendly with the Feds for weeks now and I'm not taking the hard assassination missions for other independent factions because I don't want to drop to the "hostile" level with the Feds. That also happened to me a month ago and that means that the Feds will open fire on you and you will continue to be interdicted in their systems. Only the small bases that does not have the Federation ships circling them will let you in. You also get the message: "We hate you enemy. Go away." when you dock.
 
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