1) If our passenger is wanted, don't blow us up instantly when we get scanned. There are innocents aboard! Give us a fine, a bounty and make us fail that mission, or all our passenger missions. But killing us is over the top. You can bring in 100 tonnes of narcotics and illegal weapons and get off with a small fine.
2) If the guy doesn't like to be scanned, don't make the bounty hunters chasing us (who he wants us to kill) scan us. 3 bounty hunters, and getting scanned 3 times makes him miserable and want to get off is inconsistent. This could be balanced out by his happiness rising an equal amount if you pop the guy who scanned you off. It makes sense anyway - he won't be able to tell anyone what he saw
And for a bonus 3, it would be nice if the passengers on tourist missions could learn to be a bit more efficient. If A and C are close and B and D are close, do A, then C, then B then D. ABCD takes us criss crossing the galaxy needlessly. Somehow though, I think FD did this one on purpose
And for a bonus 4, why would we ever be incentivised by 564 credits on a 3 million credit mission? And, no, the solution is NOT to nerf the mission reward!
2) If the guy doesn't like to be scanned, don't make the bounty hunters chasing us (who he wants us to kill) scan us. 3 bounty hunters, and getting scanned 3 times makes him miserable and want to get off is inconsistent. This could be balanced out by his happiness rising an equal amount if you pop the guy who scanned you off. It makes sense anyway - he won't be able to tell anyone what he saw
And for a bonus 3, it would be nice if the passengers on tourist missions could learn to be a bit more efficient. If A and C are close and B and D are close, do A, then C, then B then D. ABCD takes us criss crossing the galaxy needlessly. Somehow though, I think FD did this one on purpose
And for a bonus 4, why would we ever be incentivised by 564 credits on a 3 million credit mission? And, no, the solution is NOT to nerf the mission reward!