Two Computers One Ship

Now that the title has caught your attention I have a bit more of a technical question than an Odyssey/Horizons related question but cannot find a good category.

I am currently building a beast of a gaming system and plan to sync both Elite Odyssey (currently) on my laptop with the one I will obviously be using mainly on my PC. I understand I would have to build a small VPN and network location for the Log files so that when I am traveling for work I can continue to contribute progress to my main journal file.

One central location seems smarter than two individual anyway.

Just curious if others have done the same? I will be syncing my Steam Account so that is exists both on the Laptop (with a limited library of games) and the main PC (all the games).

If you have done this, would you mind sharing what you did to accomplish this? I assume I am on the right path but wish to confirm that is indeed possible.
 
Kind of, I play from multiple computers depending on situaiton. Livingroom or Flightsim/VR rig.
You can only be logged into ED in one place though, one account, one active login from one PC.

The other problem you potentially have is the 'VisitedStars' cache data, which is stored here per PC: C:\Users\<YOU>\AppData\Local\Frontier Developments\Elite Dangerous\<ID>\VisitedStarsCache.dat
Those files need to be synced (by you, manually) between the PCs if you wish to use the ingame Map->Show Visited Stars

Steam does nothing for us in this situation though, all it does is to help you install the Binaries to a PC.
There is no cloud save, since all progress is stored with ED/FDev Datebases, linked to the FDev account you logged on with (your Steam-ID linked to FDev)
 
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you could write a script to dump the files to your preferred storage location on session end and pull them when starting the game.
or do it manually every time.

depending on your connection with the laptop, you could tunnel into your network to use steamlink and stream the game.
this has the added benefit of opening up your whole library, but would need a running pc at home.
so maybe not the best idea for travelling.
but then again, this should work with wake on lan.

i guess it depends on the ammount of work you are willing to invest
 
I just have my journal files stored and synced by OneDrive. Don't need a VPN or anything like that (assuming you are OK with using OneDrive, Google Drive, Dropbox, or some other cloud syncing service).

I moved journal files to a folder inside the OneDrive folder, then on each computer I use I made a directory symlink from where ED looks for journal files to where they are actually at.

I do the same thing for the visited stars cache, which is in a folder buried a few folders deep in your AppData folder.

I do this for other games too, to keep certain game settings consistent across my desktop and laptop. I have all of my Final Fantasy XIV macros & hotbar files done the same way because they are stored client-side instead of server-side for some reason.
 
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I've got ED on both my desktop gaming rig and on my laptop, but I don't have journal files sync'd anywhere. I guess my question would be, "What advantage do I have syncing the files?".

I'm not sure what the gain is.
 
You just need to make symbolic links from source folder to the shared folder. The game will use the source folder as usual but Windows will instead read and write the data in the shared folder.

You can use the mklink command line to do this. But there are also programs that can help you make sure you don't get it wrong.
 
I just have my journal files stored and synced by OneDrive. Don't need a VPN or anything like that (assuming you are OK with using OneDrive, Google Drive, Dropbox, or some other cloud syncing service).

I moved journal files to a folder inside the OneDrive folder, then on each computer I use I made a directory symlink from where ED looks for journal files to where they are actually at.

I do the same thing for the visited stars cache, which is in a folder buried a few folders deep in your AppData folder.

I do this for other games too, to keep certain game settings consistent across my desktop and laptop. I have all of my Final Fantasy XIV macros & hotbar files done the same way because they are stored client-side instead of server-side for some reason.
Now that is a novel idea. I do have OneDrive, Google Drive and never thought about creating a directory symlink to centralize things. Visited Stars cache as well? I think your solution is the best. Would you mind posting some instructions (I can figure out the Journal files, the Visited Stars cache though..) on how you did this?

Thanks
 
Now that is a novel idea. I do have OneDrive, Google Drive and never thought about creating a directory symlink to centralize things. Visited Stars cache as well? I think your solution is the best. Would you mind posting some instructions (I can figure out the Journal files, the Visited Stars cache though..) on how you did this?

Thanks
The visited stars cache is located in the AppData folder inside your user folder.

C:\Users\<your user folder>\AppData\Local\Frontier Developments\Elite Dangerous\

There you'll find a couple of folders that are named a series of numbers (I think these are some kind of account ID or something), and the VisitedStarsCache.dat file will be in one of those. Just poke around a bit and you'll find it.

On a side note, the Options folder that is located there is where you'll also find all of your controller bindings and other game settings. There's subfolders in there for keybinds, audio config, graphics config, and some other stuff. So, if you want you can even sync some or all of that stuff too.
 
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