I am introducing a friend to the game and we are doing some Cowboy Beebop type stuff where he is an interceptor and I am a mobile artillery piece/loot storage. I recently cleaned out my bank to buy the T-10 and was wondering how I should build it for a gunboat/support ship. Cant believe after 200 hours i still feel like a complete newbie.
Boy is this thing a chungus.
First post on the forum too, hopefully it isn't the last in the thread!
Tips on non chungus-ing it, definitely engineer the thrusters, it's actually quite nimble in normal space for it's size then. Boost turning is your friend, as is half throttle for turning.
here's a build of mine I use for fighting, the point of it is the 4 size 3s and top 2 size 2s are turrets. the 2 size 1s and the 1 size 2 are rail guns that form a tight V pattern.
all you really need to do is keep your target in an arc where the top hemisphere of your ship is facing the target and it's on the receiving end of some pain. and directly in front of you it gets all 9 weapons to the face. The Type 10 really excels as a turret boat. replace with weapons of your choice of course but the 2 double barrel flak cannons on top do some very very impressive damage.
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous
