Type 10 is likely to be an exploration delight

This is just personal opinion, but I think there's no such thing as having too much scoop. IMHO, it's always money well-spent, to fit the largest scoop that the ship can take. If the scoop is fast enough, you can point the ship in a straight path at full throttle, and look at the map while you're scooping. The faster the scoop is, the higher you can set your course relative to the star's surface. By not diving as deep, you can start your jump sequence sooner with less heat. So for me, it's just a "travel efficiency" thing. I'd rather not have to stop and scoop when I could just fly straight through, and start a jump right away if there's nothing I want to scan.

But not everyone travels that way. :)

I would argue that you are not actually realizing the benefit that you think you are because of the minimum amount of time from system entry to system exit. If you have 2 scoops that can fill your tank in that amount of time, then the larger, more expensive one isn't actually speeding up your journey. It might certainly feel like it does, but it isn't actually saving you any time. Additionally, the distance and heat differences are, in my opinion, negligible. That benefit you certainly do get, and I don't argue that, but consider that the 8D scoop runs at almost exactly 1T/s, costs about the same as a 4A, and uses less power than the 7B/7A/8B/8A. That power difference, for some builds, can have a large impact. It also reduces the rebuy, should disaster strike. That scoop will refill a single T-10 maximum jump's worth of fuel within that minimum time (almost 2 jump's worth, actually), and since you can't leave any earlier than that (regardless of what scoop you are using), I have trouble justifying the extra cost for no real, actual gain.

Again, if one has the credits to burn, and wants to spend almost 3 times the cost of the ship itself on a scoop, who am I to try to stop them? My goal here is not so much to change anyone's mind who is a tenured Explorer, but rather to show newer Commanders that they do not (and in my opinion, should not), in fact, just blindly go for the largest A scoop they can afford. They should use something like Coriolis, and build their ship to suit their intended purpose within their budget, and they can do that without feeling like they are somehow less because they didn't spend 90M credits on a 7A, or 290M on an 8A for ships that can carry them.

Riôt
 
There's a thread that says landing one on high-g worlds is not a problem, so for explorers it's even better !

https://forums.frontier.co.uk/showthread.php/396429-THIS-is-why-you-buy-the-T-10

Hah, that's hilarious!!! No problem landing on high G planets, just crash land because the T10 is so dang tanky that it can just take the impact!!!! Then lift off and fly away fine!!!! :D

I just spent my afternoon in a HRES bounty hunting with my T10 for the current CG. I'm not ashamed to say I enjoyed it immensely. There's something to be said for having a wonderful front row full panoramic view of the ships you destroy. If I could get this thing above 50lys range I seriously think I'd fly it forever....

I would argue that you are not actually realizing the benefit that you think you are because of the minimum amount of time from system entry to system exit. If you have 2 scoops that can fill your tank in that amount of time, then the larger, more expensive one isn't actually speeding up your journey. It might certainly feel like it does, but it isn't actually saving you any time.

I've done extensive testing on scoop speeds, particularly while comparing the slow DBX scoop to other ships, and faster scoops do actually save time, it's just not near as much as it feels like they do. You are only talking a few seconds per jump, which might seem like a lot but it averages out to just a few jumps difference per hour so not truly a big deal. The majority of the time spent between jumps is taken up by the FSD cooldown and the charging/hyperspace seconds. That said though, on very long trips those few seconds per jump can add up to something substantial. And honestly the "feeling" of fast jumps can make all the difference in morale too, irregardless of how much actual time is spent.

On exploring with the T10 though, I'd definitely run it with a size 8 fuel scoop. There's nothing else to put up there really, so why not take the best you can? The ship can make stars cry with how fast it scoops fuel!
 
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Having taken the T-10 for it's first flight, I must say I am impressed by the features that make for an excellent exploration ship:

Big feel, but balanced (it's manoueverable and doesn't feel clumsy);

Big engines for great selfie images !

https://i.imgur.com/ZEkLRKK.png
It can be fitted with an 8 B or 8 A fuel scoop, which not so much scoops as sucks the star inside the ship as you pass quickly by. I was scooping at over 1000 l/s and it runs so cool it doesn't break a sweat. So you can scoop and jump to your next star without stopping if you are in a hurry to get somewhere. [Edit - I've found a 7B scoop gives over 1000 l/s and works just fine on this ship !]

The loadout is huge, and you can fit it with just about anything. At the moment mine is loaded down with heavy armor and weaponry, but I am getting 30 lyrs with a grade 5 engineered 7A FSD. (It comes as standard with a grade 6 drive, so you will have to refit it properly). Probably with a lightweight engineered ship, you will be looking at mid 30-s jump range with a well equipped ship.

The view through the cockpit is the traditional Lakon-excellent.

I engineered the thrusters to grade 5 dirty, but that doesn't seem to affect the heat while scooping (they are 6A at the moment, but 7A or 7D might be wiser). It only boosts to about 270, so it's not going to run away from anything, but out exploring you won't be worrying about that.

I'd hazard a guess that it will become an exploration classic. It has been very well designed for this (unintended ?) purpose.
I take he asp exploring these days, over the Anaconda. My style is to not scan all stars on entry to the system, I scoop, scan the system, while charging the drive I look.

If it's not discovered, I cruise back to the star. In an Anaconda this is so painfully slow, it's a hassle.

This is also why I wouldn't go exploring in a T10.
 
I've been playing around with explorer builds now that Coriolis has the T10, and I still think the Asp is the best value.

tjAt2R5.png
 
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