Type 7 Heavy jumps too close...

to stars at the end of a jump. I receive the warning about heat and immediately start having smoke on the bridge. Is this normal for this class? TIA
 
The Type 7 is known for running 'famously hot' if you haven't equipped and engineered it properly. Make sure you at least have an A-rated powerplant, as B through E will run successively hotter and hotter until you can cook your dinner (and yourself) on the control conole.
 
If you had two stars at the end of a jump, quite possible any stock ship would have had the same issue. Some neutrons and white dwarfs will have that affect no matter what you are in.
 
to stars at the end of a jump. I receive the warning about heat and immediately start having smoke on the bridge. Is this normal for this class? TIA
First of all, you wrote "Type 7 Heavy", which means you made an error either at "7" or "Heavy".
But either one can run hot, especially if you fly with stock "E" grade powerplant. When you charge you FSD, you gain heat.
First of all, try to upgrade Powerplant to "A" (as @Burke said)- the lowest size you can get away with. The smaller the PP, the less heat it produces.
Then there's engineering and it can reduce heating problems significantly, but that's another story.

Are you familiar with coriolis?
Good place to check your build "on paper" and plan modifications.

Also - try to reduce throttle to zero once your FSD has made the jump to witchspace (or use the dethrottle option that comes with supercruise assistant if you have one) - you will stop just after arriving at destination, far enough from the star to not gain additional heat and cool off.
 
Also check you have a class 5 power plant, the default is a class 4 which will over heat. If you have a class 5 grade A you should keep out of the red zone.
 
Also check you have a class 5 power plant, the default is a class 4 which will over heat. If you have a class 5 grade A you should keep out of the red zone.

Is this true? I thought it was heat efficiency that mattered above all else. I used to go exploring in an anaconda with 2A plant in it just fine. All A rated plants have the same efficiency afaik

Another thing that may reduce your heat close to stars, probably not really applicable here but, clean drives.
 
Heat builds up a lot when jumping while still in gravity wells. If anything on your radar shows like a big orb, or worst, big red orb, just build momentum and get out of the mud befor jumping. Also, fuel scoops run hot.

T7 is a flying coffin. Get money asap and buy a Krait.
 
Also check you have a class 5 power plant, the default is a class 4 which will over heat. If you have a class 5 grade A you should keep out of the red zone.
Is this true? I thought it was heat efficiency that mattered above all else. I used to go exploring in an anaconda with 2A plant in it just fine. All A rated plants have the same efficiency afaik

Another thing that may reduce your heat close to stars, probably not really applicable here but, clean drives.

It is true. Sort off :)
The default 4 is a 4E. He sais to replace it with 5A.

But yes, you are right too.
Frying the ship or not depends only on the PP efficiency and Power consumption. Size does not matter - in this particular case i mean :)
 
Heat builds up a lot when jumping while still in gravity wells. If anything on your radar shows like a big orb, or worst, big red orb, just build momentum and get out of the mud befor jumping. Also, fuel scoops run hot.

T7 is a flying coffin. Get money asap and buy a Krait.

The thing with the T7 it has almost god like ability to defeat interdictions by NPCs its major failing is it just doesn't fit on a medium pad.
 
A little smoke is not dangerous. Type-7 also makes a great combat ship, great maneuverability and robust thrusters. Sometimes I feel like Core Dynamics got the idea from Lakon.
 
Is this true? I thought it was heat efficiency that mattered above all else. I used to go exploring in an anaconda with 2A plant in it just fine. All A rated plants have the same efficiency afaik

Another thing that may reduce your heat close to stars, probably not really applicable here but, clean drives.
It will use less power from the powerplant in turn making less heat
 
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