Tyre-tracks

Actually I've checked for SRV tracks since the last 2 updates and...nada, I thought the last update a day or so back would make them reappear but there are still no SRV tire tracks on the planet surface...type of surface not withstanding.

It's no biggie really it just added a little flavor to the game:cry:.

o7
Bizz
 
Actually I've checked for SRV tracks since the last 2 updates and...nada, I thought the last update a day or so back would make them reappear but there are still no SRV tire tracks on the planet surface...type of surface not withstanding.

It's no biggie really it just added a little flavor to the game:cry:.

o7
Bizz

Ok that's something I haven't checked, I will have a check myself to see if it is happening to me, that would be disappointing.
 
I checked on the planet I was on today - no tyre tracks at all. Earlier in Odyssey’s life I was getting the issue linked in my post above, as in: tracks eventually stopped after a km or two.

I thought this was fixed a few Updates back but apparently not. Maybe this is a Gordian Knot solution to the problem? Can’t have short distance tyre tracks if you don’t have tyre tracks 😅
 
I checked on the planet I was on today - no tyre tracks at all. Earlier in Odyssey’s life I was getting the issue linked in my post above, as in: tracks eventually stopped after a km or two.

I thought this was fixed a few Updates back but apparently not. Maybe this is a Gordian Knot solution to the problem? Can’t have short distance tyre tracks if you don’t have tyre tracks 😅

I landed on a planet to check then realised I forgot my SRV lol! I did check for footprints and they still seem to work. I have reloaded my SRV so will check on the next planet I land.
 
Footprints are working fine, but SRV-Tracks are gone. I've checked several planets/moons with different surfaces. All the same - no tracks visible.

After Update 11 has dropped I have the feeling that the surfaces on planets/moons look much more granier and washed out (especially in landing flight) than before the update.

I've changed the GC-drivers, but nothing changed.

Edit

I think it has something to do with this one:

  • Checkerboard rendering is now automatically applied to low, medium, and high quality graphics settings. This option will reduce the cost of the planet terrain shader when in close proximity to a landable planet.

2nd edit

Yes, my settings were on user specific and I've switched to 'ultra'. Now this 'checkerboard rendering' is showing in the settings and is set to 'disabled'. It looks horrible imo.
 
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Footprints are working fine, but SRV-Tracks are gone. I've checked several planets/moons with different surfaces. All the same - no tracks visible.

After Update 11 has dropped I have the feeling that the surfaces on planets/moons look much more granier and washed out (especially in landing flight) than before the update.

I've changed the GC-drivers, but nothing changed.

Edit

I think it has something to do with this one:

  • Checkerboard rendering is now automatically applied to low, medium, and high quality graphics settings. This option will reduce the cost of the planet terrain shader when in close proximity to a landable planet.

2nd edit

Yes, my settings were on user specific and I've switched to 'ultra'. Now this 'checkerboard rendering' is showing in the settings and is set to 'disabled'. It looks horrible imo.

Can confirm this also, I have disabled checkerboard rendering and any upscaling to see if it changes things. Footprints are visible but SRV tracks aren't.
 
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