UA Bombing Counteraction: Engage Easy Mode

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Goose4291

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Cheers Frontier, for nerfing another interesting dynamic gameplay mechanic because people complained loudly enough on the forums.

Source: https://community.elitedangerous.com/galnet/uid/57c59f519657ba8d2a46a7da

Technical personnel at New Dawn Station in the Ceos system have announced a breakthrough in the ongoing fight against the so-called technological plague.
30 AUG 3302

Tag Arthurs, head of the starport's technical team, released the following statement to news feeds:

"Although our understanding of meta-alloys remains incomplete, we are now able to apply them much more efficiently. Consequently, we now need much smaller quantities of meta-alloys to return a malfunctioning starport to functionality – half as much as we used to, in fact."

"We've also determined that the week immediately following the first signs of Unknown Artefact-related interference is a critical one. If an affected starport can be supplied with meta-alloys within that week, it is far less likely that the situation at the starport will worsen."

su-dung-che-do-easy-mode-tren-dien-thoai-samsung-galaxy-4.jpg
 
Well for someone who seems to revel in causing grief we seem to have a well spring of grief right here.

I always thought the UA thing was off anyway - it was interesting when it 1st happened, as people didn't know what was up and the UAs were a mystery that Cannon were all over - it was all good. Then it got weaponised and things went silly from there in my opinion. UAs are not hard to find at all, and it seems 1 person can do alot of grief in one playsession that it takes many people potentially many play sessions to fix - never seemed balanced to me. If it was easy to get enough meta alloys to fix a UA as it is to get a UA and just land it anywhere you like I might of felt different.

TBH I think once FD realised people were using the neat UA mystery effect to actually in intentionally annoy other groups of players they should have stopped it - GalNet article 'Cure found' or something. So never having been involved in either side, I think this at least is step in the right direction - either that or make meta alloys available in bulk, or as they seem to have done require alot less to repair the damage done by someone with a sadistic streak running amok.

At least I hope they make it so that once a station has been 'fixed' that it becomes immune to further terrorist attacks since they will have replaced their systems with immune alloys presumably.

Anyways good job FD, at least heading in the right direction.
 
If anything, it got more dynamic.

Meta alloys were harder to get a hold of than UAs. Now it's actually possible to counter them in stations.

Also, with the first week bonus, a counter gameplay is created by constantly trying to provide stations with meta alloys.
 
Actual proof that Frontier support the long range hauling gameplay ? [big grin]

If they didn't they would have nerfed it into the ground by now - it has been around for ages and so many threads about it they cannot possibly be ignorant of it - but then it makes sense really - crazy long distances would pay more you would think. The thing that never made sense is that it is usually from far out to the bubble rather than the other way round, and is usually concerned with stuff the bubble has absolutely no need for eg: fuel and poo, both of which the bubble with it's billions/trillions of cizitens would have an abundance of. More likely it would be high paying missions to ferry out machine parts, hi tech and whatnot to the far out systems rather than ultra basic stuff back which is what we have now.
 
Can someone please explain to me why any Black Market would still be buying UA's with their effect so well known?

There's no logical reason why any scan by security shouldn't immediately result in termination to protect station security.
 
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Can someone please explain to me why any Black Market would still be buying UA's with their effect so well known?

There's no logical reason why any scan by security shouldn't immediately result in termination to protect station security.

Frontier can't implement any real group content, so they introduce these little griefing opportunities as a "group content".
 
Cheers Frontier, for nerfing another interesting dynamic gameplay mechanic because people complained loudly enough on the forums.

They didnt nerf anything, they buffed MA. Which have been far harder to obtain since the whole mechanic was introduced. And it wasn't changed 'because people complained loudly', this was being worked on in galnet since the beginning. Btw, I love how every complaint of yours states that whatever problem you have is caused by other people complaining. :)

Anyway, good move by FD. I am sure the 'emergent content crowd' will be angry about it, because emergent content to them always means destroying stuff, never fixing it.
 
This affects your game play how? Systems you want to cordon off from player interaction now can't be indefinitely?
 
I wonder how they'll react when we get to the end of this plot arc, which I'm pretty sure has always had a complete removal of UAs (or at least their effects) planned as part of it?

They do know that UAs are going to go away once the arc is wrapped up and they've served their purpose, right?
 
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