Evening all,
I have only been playing the game for an hour or so and have so far just dropped a few items on and paths to see how it feels/runs and what the buttons are. After that I have created a quick fountain. Now with that in mind I have already found that three things that would be really useful to implement.
I am sure there are plenty of other requirements but those are my quick three that instantly make sense for the ease of the player creating their designs.
I have only been playing the game for an hour or so and have so far just dropped a few items on and paths to see how it feels/runs and what the buttons are. After that I have created a quick fountain. Now with that in mind I have already found that three things that would be really useful to implement.
- The first is a "Group All" button so that once you finish creating separate buildings that form a larger overall structure or individual decorations/lights it is a pain if you want to adjust or tweak anything, especially if it is a level thing as you need to move all the items individually. I am aware there is a "multi-select" on it's way but the grouping means that you don't have to try and lasso the objects each time either.
- The second is to be able to have a "Snap To" button where you can snap to nodes on certain items such as the column items for the fountain to make them central as it is a bit of a pitta to line them up.
- The third is to have an "Align To" where you can select the edge of one structure and then click the align button and select the face of anther structure. This could also be used to align a structure to a path also.
I am sure there are plenty of other requirements but those are my quick three that instantly make sense for the ease of the player creating their designs.