UI Feedback, Constructive Criticism and bugs

So, rather than rant about things, I thought I start a constructive criticism and bugs thread for the new UI.
I'm still going through my 'getting to know you' stage with the new UI, so I'm going to hold off on my own feedback for now, and stick to bug reports. I figure that screenshots will be helpful here.

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On the new Odyssey UI, there isn't enough space for the status text for some of the Mission Givers.


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Despite selecting customisation options in the Suit Livery (shown in the preview, eventually), apparently I haven't according to the UI

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These are not helmets... (well, if you select the arms, they are actually helmets. Or Legs, or torsos, or whatever the section you're actually looking at is)

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Then, after going through all that, the preview doesn't reflect any changes when back at the Loadouts, despite...

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Being correctly equipped in game.

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Should a Mission Giver be asking me to exterminate members of their own faction. 22,000 light years away. With 7 hours to complete? - Technically not a UI bug, but what the heck.
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While I'm talking about Missions, again, scaling issues with the text on the new UI - What is the Avg. Value of the NeoFabric Insulation, and what is the Rarity Grade of the Biotech Conductors?
 
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