What is it?
It's a Materials Trader that allows you to trade between materials type (Raw, Manufactured and Encoded).
How many and where?
Only one at Shinrarta Dezhra. It must be a unique feature and not available at the beginning of the player career.
How does it work?
First you select the type of material you're looking for (raw, manufactured, encoded) and then you select the material from the classic materials list.
Then you select the the type of material you want to trade in from your stock and then you select the material from the classic list.
The rest follows the classic process. It is meant to be expensive.
See the following table for the trade rates:
Why?
At the beginning of the player career it's important to try all different roles and missions (combat, exploration, trade, mining, scanning ...).
Many of us after hundreds/thousands of hours in the game, have specialized in one or two of these roles and we don't care playing the other ones.
This means that most of the materials gathered during our activities are mainly of one type.
For example explorers and miners have lot of raw materials but very few manufactured ones. Combat pilots are in the opposite situation and they don't bother to land on planets and drive the SRV for this purpose.
But both pilots need both material types when they need to synthesize equipment and recharge.
For example an explorer who wants to spend months in the black needs manufactured materials to recharge the heat sink. Forcing him/her to combat other ships just to find these materials for a good stock before the departure is not the best. On the other hand he/she may have a lot of rare and very rare raw materials collected on the planets surface that would help him to get what he needs, even if at an expensive price.
It's a Materials Trader that allows you to trade between materials type (Raw, Manufactured and Encoded).
How many and where?
Only one at Shinrarta Dezhra. It must be a unique feature and not available at the beginning of the player career.
How does it work?
First you select the type of material you're looking for (raw, manufactured, encoded) and then you select the material from the classic materials list.
Then you select the the type of material you want to trade in from your stock and then you select the material from the classic list.
The rest follows the classic process. It is meant to be expensive.
See the following table for the trade rates:
Why?
At the beginning of the player career it's important to try all different roles and missions (combat, exploration, trade, mining, scanning ...).
Many of us after hundreds/thousands of hours in the game, have specialized in one or two of these roles and we don't care playing the other ones.
This means that most of the materials gathered during our activities are mainly of one type.
For example explorers and miners have lot of raw materials but very few manufactured ones. Combat pilots are in the opposite situation and they don't bother to land on planets and drive the SRV for this purpose.
But both pilots need both material types when they need to synthesize equipment and recharge.
For example an explorer who wants to spend months in the black needs manufactured materials to recharge the heat sink. Forcing him/her to combat other ships just to find these materials for a good stock before the departure is not the best. On the other hand he/she may have a lot of rare and very rare raw materials collected on the planets surface that would help him to get what he needs, even if at an expensive price.