I'm a relatively new player, have only been playing a couple of months, and have spent very little time on the forums. But I was watching a video from ChaosWulff about how the Suicidewinder "exploit" is going away, and being replaced by a system where your rebuy/bounty (?) is equivalent to the rebuy of the most expensive ship used in your "crimes".
Now... getting a bounty on you when undermining is par for the course unless you undermine in anarchy systems, but I actually like to contribute to the faction who is paying my paycheck at the time. It's pretty easy to build up a hefty bounty and have hunters chase you in every system you visit. And of course, defending yourself against those bounty hunters will just create another bounty, which will bring more hunters, which will increase your bounty, etc. etc. etc... This can all be removed, at this time, buy "suicidewinding". But that's going bye-bye.
So now what? Go and do undermining and live with the week long bounty?
Something needs to be done in this regard. We need to be able to set our faction to our chosen leader via the right screen, like we can set it to one faction or another when doing CZ. Then it'd be an act of war, and the "bounty" as it were would belong to our faction, not to us, when destroying an enemy ship.
Otherwise undermining is just going to dry up... right? Or did I miss something important in all this?
Now... getting a bounty on you when undermining is par for the course unless you undermine in anarchy systems, but I actually like to contribute to the faction who is paying my paycheck at the time. It's pretty easy to build up a hefty bounty and have hunters chase you in every system you visit. And of course, defending yourself against those bounty hunters will just create another bounty, which will bring more hunters, which will increase your bounty, etc. etc. etc... This can all be removed, at this time, buy "suicidewinding". But that's going bye-bye.
So now what? Go and do undermining and live with the week long bounty?
Something needs to be done in this regard. We need to be able to set our faction to our chosen leader via the right screen, like we can set it to one faction or another when doing CZ. Then it'd be an act of war, and the "bounty" as it were would belong to our faction, not to us, when destroying an enemy ship.
Otherwise undermining is just going to dry up... right? Or did I miss something important in all this?