Horizons Underpaid Illegal missions

I personally don't like breaking the law, but to those who might it feels like you are going to get robbed. I have seen on average Smuggling Missions pay per quantity 2/3 less than standard missions. 22,000ly the highest I have seen is 1.5M. there are a few factors that are missing here. there is absolutely no incentive to perform illegal actions in missions (why get paid chump change for being put at risk when you can sit back and rake in the dollars).

if anything, illegal missions should get a boost of 2-3x more due to hazards and fines. missions that require you to destroy generators only go up to 1.5M as far as I have seen?


So does anyone else agree that Illegal mission payouts should be more realistic and reflect on the 'danger money' factor??



CMDR Jaylem
 
Have to agree here... though, smuggling in Thargoid items for Palin is certainly paying out, the 'regular' naughtie lists really are not worth bothing with.
 
...So does anyone else agree that Illegal mission payouts should be more realistic and reflect on the 'danger money' factor??

Yes, but they should also up the 'danger' bit too. I did a couple of blow up the generator missions, apart from losing an SRV (heh, that would have been a good thing for multiplayer - someone in the SRV turret to concentrate on firing while the other guy drives...!) and a fine for attacking the generator, it was fairly tame.

Smuggling too is pretty easy, I usually do it to for the BGS though rather than to make money, but once you've got the hang of docking at speed it becomes fairly routine.
 
would you smuggle 144 slaves "for the fun of it" to Colonia for 1.4M? meanwhile trade missions are 4-11M for the same trip for half the haulage. :(

Liberate 144 slaves sounds more fun though! :)
 
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