Horizons Ungrateful Bum.....

So I'm sitting in Spedding Orbital and I'm a little short of beer money so I run down to the Passenger Lounge and pick out a nice short hop passenger transport to LHS 1681. The guy's not wanted. He looks OK to me. I mean it's less than 10LY for about 200,000 credits. We pull out of Spedding Orbital and the guy in back says "Oh, did I mention there are some very bad people after me"? (or words to that effect) Anyway I'm thinking it's just one jump I'll probably be OK. Well we jump into LHS 1681 and I see the message "moving in to interdict". I'm in an Asp Explorer with tiny little 2D beam lasers and I say to myself "Let him interdict me. I'll submit and boost away. WRONG. The guy pulls me over in his Fer De Lance. I try to boost and I'm mass locked. I'm hitting boost, dropping chaff, yanking and banking while he is pounding away on my shield and then my hull. I'm down to about 20% hull and by now I'm sprinkling Holy Water on myself, saying prayers to Our Lady of Acceleration, putting duck tape on all the new cracks in the ship and I finally jump away. We get to Anning Port and while I'm pulling through the letter slot I'm thinking we made it and I can probably rinse out my underwear. And then this ungrateful bum in the back tells me he's not going to pay me because we have some hull damage. NO kidding hull damage. I could have jettisoned him and saved myself but instead I use all my Jedi skills to get him there alive and he stiffs me. I feel so used and I'm still out of beer. The End.
 
Passengers like that should have cabins that contain escape pods, than should be jettisonable, scoopable, and sellable as slaves / animal meat / fertiliser / biowaste :D
 
Nice story .


But i don't uderstand why you submit to interdicition ? Ok if you were in type 10 , type 9 , or even in Cutter avoiding it can be difficult but ASP ?
 
Nice story .


But i don't uderstand why you submit to interdicition ? Ok if you were in type 10 , type 9 , or even in Cutter avoiding it can be difficult but ASP ?

I had learned to look on my contact list and see what possible "combat-looking" ships that can be after me. When the AI is so stupid to send a direct message to me, which will light him up like a christmas tree, then Im able to think on what actions I will take. Run, or try to fight? But Im surprised that a FDL can "mass lock" an Asp. Shouldnt the Asp more mass then the FDL so it can get away? He might had fallen for that his FSD was slow to charge because he was in combat. I had fallen for that some times now
 
Great story, thanks for the chucks, I'd spot you beer money any time. But I really don't know why people submit to interdictions. I can count on the fingers of one hand the times I've been brought down, and two of those were in my first week of gameplay, in my very first Sidewinder, as rookie as one can get. Even in my Cobra MkIII styrofoam stallion, I could yank and bank my way to freedom. I don't count myself such a hot-shot pilot, either, but these days I just laugh at the fools who try me, 'specially those who claim "I do this for a living!" Must be damn close to starving if that's all they got.

I don't do passenger missions, too much the misanthrope, so I can't relate directly, but that dude you carried, he badly needed a lesson in breathing vacuum.
 
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There was a period of time a few updates back when FDEV decided to mess with the interdiction scenario. Apparently they thought it was too easy so went to the other extreme and instead of making it harder to interdict, made it downright impossible. You couldn't beat an interdiction no matter how good you are and you couldn't win an interdiction when you were trying to interdict. I remember that time because it was on one of the rare occasions when I got in PowerPlay to get the dang shields, and rather then spend 6 years carting g pamphlets around, decided to do the 'Kill ships for merits' part, but you could only find the powerplay ships in SC, so you needed to interdict them, well, I tried to interdict 20 ships, and lost every one, got so frustrating, I gave up power play. Seems a lot of Power Play hardcore players filed a major complaint to FDEV and they changed the interdiction scenario back to the way it was. Now, I can't be interdicted unless I want to be, and I don't lose an interdicted target unless I do something stupid like trying to interdict them while they are close to a star or other celestial object.
 
There was a period of time a few updates back when FDEV decided to mess with the interdiction scenario. Apparently they thought it was too easy so went to the other extreme and instead of making it harder to interdict, made it downright impossible. You couldn't beat an interdiction no matter how good you are and you couldn't win an interdiction when you were trying to interdict. I remember that time because it was on one of the rare occasions when I got in PowerPlay to get the dang shields, and rather then spend 6 years carting g pamphlets around, decided to do the 'Kill ships for merits' part, but you could only find the powerplay ships in SC, so you needed to interdict them, well, I tried to interdict 20 ships, and lost every one, got so frustrating, I gave up power play. Seems a lot of Power Play hardcore players filed a major complaint to FDEV and they changed the interdiction scenario back to the way it was. Now, I can't be interdicted unless I want to be, and I don't lose an interdicted target unless I do something stupid like trying to interdict them while they are close to a star or other celestial object.

I think I dont understand what you mean with this
 
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