Hi there,
I was thinking while playing those PvE battle royale/CTF with Odyssey, that being rewarded with some sort of 'unique' (or at least partially pre upgraded) suits/weapons by the faction you just helped to wind would be a nice alternative, so you could actually advance your upgrades by playing the gamemodes themselves more, and running after materials less.
I had good memories from old solo games like Morrowind, you helped a NPC for a simple sidequest, they gave you a unique piece, that was basically the exact same base model except it had its own inspiring/badass/funny name, and maybe en enchantement or a slightly better stat of some sort... Pretty much nothing but a bit of RP and immersion as if you actually interacted with a ''thankful'' NPC.
As I'm less than a year onto ED now, I guess someone else might already have suggested something like that in the past, but anyway, I'm still curious about your thoughs.
O7 everyone
I was thinking while playing those PvE battle royale/CTF with Odyssey, that being rewarded with some sort of 'unique' (or at least partially pre upgraded) suits/weapons by the faction you just helped to wind would be a nice alternative, so you could actually advance your upgrades by playing the gamemodes themselves more, and running after materials less.
I had good memories from old solo games like Morrowind, you helped a NPC for a simple sidequest, they gave you a unique piece, that was basically the exact same base model except it had its own inspiring/badass/funny name, and maybe en enchantement or a slightly better stat of some sort... Pretty much nothing but a bit of RP and immersion as if you actually interacted with a ''thankful'' NPC.
As I'm less than a year onto ED now, I guess someone else might already have suggested something like that in the past, but anyway, I'm still curious about your thoughs.
O7 everyone