Hello!
I wanted to take a break from mining, REZes and deep space exploration so I was just jumping between systems, going after the more unsual signal sources - especially the distress signals and I started to run into a really frustrating thing.
I get to the signal position, find a ship and it gives me the "My ship is broken, can you help with repairs?". I wanted to help but hey...no repair limpet controler on my ship...I mean...I have 30 limpets in my cargo but my ship can only program them to collet stuff. Well, I turn around, get the "are you really leave me here to die you monster???" message, get back to a station, install a repair controler go looking for signals, find a distress call, jump in see a ship, come closer, switch my fire group to the repair limpets and I get a message "Hi, I ran out of fuel, can you spare some?" and I'm like "Yeah, I would but my ship has no idea how to tell the limpets to transport fuel...it can tell them to repair or collect stuff but carry a fuel? Nope.
Limpets with various functions is a really cool idea but it is rendered pretty pointless when you need a specific module for each limpet function. Also some types of limpet controllers are used a lot more than others - the collectors probably used the most, prospectors and repair are probably the second most used (at least for me), fuel limpets are only for the specific distres calls or fuel rats, decontamination, research, hatch breakers and recon limpets are highly specialized and I haven't used them yet at all. I mean...who is going to bring with them a decontamination controller just in case they run into thargoids in an exploration run, especially when it is not in a thargoid space? Similar goes for the others - will you bring with you recon limpets just in case you find some installation/megaship and want to hack their data points? The chances of finding some are relatively small so you would only bring them with you if you have some mission that deals with installations/megaships and even then the slot would probably be better used for something else.
It doesn't make much sense from the game-logic perspective either - you buy limpets. Not specific types of limpets, just general limpets which means that limpets are not pre-made for specific purpose, you just program them to do some specific task (even the ship PC says something like "Programming limpet drone" when you launch one). This would mean that the "limpet controler" is probably a machine with a software that programs the limpet for a task - why can't this machine have multiple software installed for multiple limpet roles?
This increase in utility could be compensated in some way - the "universal controllers" could cost a lot more, eat more energy, be somehow limited in how many you can have installed on your ship or whatever but the having a specific limpet controller module for each role is very impractical and makes little sense.
I wanted to take a break from mining, REZes and deep space exploration so I was just jumping between systems, going after the more unsual signal sources - especially the distress signals and I started to run into a really frustrating thing.
I get to the signal position, find a ship and it gives me the "My ship is broken, can you help with repairs?". I wanted to help but hey...no repair limpet controler on my ship...I mean...I have 30 limpets in my cargo but my ship can only program them to collet stuff. Well, I turn around, get the "are you really leave me here to die you monster???" message, get back to a station, install a repair controler go looking for signals, find a distress call, jump in see a ship, come closer, switch my fire group to the repair limpets and I get a message "Hi, I ran out of fuel, can you spare some?" and I'm like "Yeah, I would but my ship has no idea how to tell the limpets to transport fuel...it can tell them to repair or collect stuff but carry a fuel? Nope.
Limpets with various functions is a really cool idea but it is rendered pretty pointless when you need a specific module for each limpet function. Also some types of limpet controllers are used a lot more than others - the collectors probably used the most, prospectors and repair are probably the second most used (at least for me), fuel limpets are only for the specific distres calls or fuel rats, decontamination, research, hatch breakers and recon limpets are highly specialized and I haven't used them yet at all. I mean...who is going to bring with them a decontamination controller just in case they run into thargoids in an exploration run, especially when it is not in a thargoid space? Similar goes for the others - will you bring with you recon limpets just in case you find some installation/megaship and want to hack their data points? The chances of finding some are relatively small so you would only bring them with you if you have some mission that deals with installations/megaships and even then the slot would probably be better used for something else.
It doesn't make much sense from the game-logic perspective either - you buy limpets. Not specific types of limpets, just general limpets which means that limpets are not pre-made for specific purpose, you just program them to do some specific task (even the ship PC says something like "Programming limpet drone" when you launch one). This would mean that the "limpet controler" is probably a machine with a software that programs the limpet for a task - why can't this machine have multiple software installed for multiple limpet roles?
This increase in utility could be compensated in some way - the "universal controllers" could cost a lot more, eat more energy, be somehow limited in how many you can have installed on your ship or whatever but the having a specific limpet controller module for each role is very impractical and makes little sense.