Inara right now is heavily integrated into the game experience - I don't know for how many - but wouldn't it be nice if markets at least were unlocked in the bubble region?
I can see that an intended mini-game as a trader would have been to collect market data in a region to know your markets and that way find the best routes, but practically nobody does that - even myself, where I'm internally famous for sticking to the simulation experience even when it's my option not to do so.
I think opening up a lot of these information flows, especially Outfitting and Shipyard information now that I think of it, would totally add to the experience by creating an alternate path beside the usage of an (excellent and really well maintained) external resource. Anyway, when the fires go out, it would be cool if this wound up somewhere on a reserve burner.
I can see that an intended mini-game as a trader would have been to collect market data in a region to know your markets and that way find the best routes, but practically nobody does that - even myself, where I'm internally famous for sticking to the simulation experience even when it's my option not to do so.
I think opening up a lot of these information flows, especially Outfitting and Shipyard information now that I think of it, would totally add to the experience by creating an alternate path beside the usage of an (excellent and really well maintained) external resource. Anyway, when the fires go out, it would be cool if this wound up somewhere on a reserve burner.