So, looking for something to do while awaiting Odyssey I decided to start unlocking permit systems I don't have. A secondary goal is awaiting 4 weeks with a PowerPlay faction to get another weapon to play with. 5 down 6 to go. Probably the advanced PA's next as the mining lance is only G1 and I do just fine mining Trintium for my FC with with stock G2s.
Welcome to Van Maanens's star system. I knew that Van Maanen's has little to offer given the shipyard and outfitting but other systems nearby offer a lot more. Meanwhile it has a nice clean Dodo orbiting station a short distance from the sun with a lot of GREEN in parks and trees! If a player is into saving the Earth in the 21st century they will feel comfortable docking here! Given that Fleet Carriers cannot dock in permit systems and the low tactical value Open mode combat is unlikely. It could be a nice place for wings to meet in Open to decide how to attack other local systems without enemies not having a permit.
'Farming' low value permit systems I'm using this Python build designed for 240t cargo runs swapping out equipment as required designed to obtain a permit in hours versus days. It covers a lot of play styles with data and cargo runs, planetary prospecting using the FSS and DSS for POIs, scanning ships for materials (datamined wake exceptions?) and excellent jump range rarely needing a fuel scoop in the bubble. With it's shields, hull and weapons taking on any PvE interdiction or pirate assassination missions is boring getting +++++ reps per ++ reps for data deliveries. This offers opportunities to mix up the game with a multi-capable ship not getting bored. But that is just me and my play style. There are so many. As I made my billions in trading others may do it better. Just some ideas to think about.
Regards
Welcome to Van Maanens's star system. I knew that Van Maanen's has little to offer given the shipyard and outfitting but other systems nearby offer a lot more. Meanwhile it has a nice clean Dodo orbiting station a short distance from the sun with a lot of GREEN in parks and trees! If a player is into saving the Earth in the 21st century they will feel comfortable docking here! Given that Fleet Carriers cannot dock in permit systems and the low tactical value Open mode combat is unlikely. It could be a nice place for wings to meet in Open to decide how to attack other local systems without enemies not having a permit.
'Farming' low value permit systems I'm using this Python build designed for 240t cargo runs swapping out equipment as required designed to obtain a permit in hours versus days. It covers a lot of play styles with data and cargo runs, planetary prospecting using the FSS and DSS for POIs, scanning ships for materials (datamined wake exceptions?) and excellent jump range rarely needing a fuel scoop in the bubble. With it's shields, hull and weapons taking on any PvE interdiction or pirate assassination missions is boring getting +++++ reps per ++ reps for data deliveries. This offers opportunities to mix up the game with a multi-capable ship not getting bored. But that is just me and my play style. There are so many. As I made my billions in trading others may do it better. Just some ideas to think about.
Regards
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