I have to admit, at first I was very disappointed with the lack of killable workers or even jeeps. But after watching the Isla Muerte gameplay on IGN, I realize that it was really the best choice for this game. I know that some people will hate this design choice, and everyone has their right to an opinion. But now seeing how fast diseases spread if not quickly controlled, and how fast feeders can run out, it does make sense that they had to be indestructible in order to not make every single time refilling a carnivore feeder a stressful event, especially for some people who would rather be an eye in the sky rather than control each ranger team individually. On paper, having killable workers or rangers sounds amazing, but at the same time the same people who cry about it here and especially on the subreddit would be incredibly angry and possibly even more whiney when they had to drop 50 grand every time a spino ate their rangers. But in the end I hope this can bring a little bit of reasoning to people who are disappointed by this design choice, and I truly hope Frontier sticks with it for the betterment of the community and the gameplay in general. There are 15 days until launch people, lets just be happy we have this beautiful game![noob]
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