I was just thinking there should be a negative action that can happen... let me give an example,
-I see a random canister but the can of pressurized whipped cream detonates in my cargo bay, doing "X" damage to the bay forcing it to be repaired.
-I am transporting rare animals and they give birth (tribble style)
-Due to human error the fuel hose wasn't detached properly and your launch is aborted while the spill is cleaned up
-You are picked up by patrols because someone transposed your ship id number and you have to talk out of it or pay a small fine
-You make your delivers and they refuse to pay and you need to threaten them with patrol before they will pay
-You are trying to leave but the attacking pirates are filling the door, your timers runs out but manage to take out 6 pirate vessels opening the way for you to get out.
just..life goes on game flavour
-I see a random canister but the can of pressurized whipped cream detonates in my cargo bay, doing "X" damage to the bay forcing it to be repaired.
-I am transporting rare animals and they give birth (tribble style)
-Due to human error the fuel hose wasn't detached properly and your launch is aborted while the spill is cleaned up
-You are picked up by patrols because someone transposed your ship id number and you have to talk out of it or pay a small fine
-You make your delivers and they refuse to pay and you need to threaten them with patrol before they will pay
-You are trying to leave but the attacking pirates are filling the door, your timers runs out but manage to take out 6 pirate vessels opening the way for you to get out.
just..life goes on game flavour