Since you are being so meticulous, what about FSR ?!...TAA:
DLSS:
DX12:
Stable 60 FPS:
2 years since Ody release, we still cant get a good things. Why FDev?
Wont work on Nvidia GPU.Since you are being so meticulous, what about FSR ?!...
I don't have a nVidia GPU, so DLSS is of no interest to me...Wont work on Nvidia GPU.
FSR, unlike DLSS, works on more than one brand of GPUs, e.g. it does work on NVidia GPUs.Wont work on Nvidia GPU.
You already have FRS.I don't have a nVidia GPU, so DLSS is of no interest to me...
FSR. Yes and you can use it too...You already have FRS.
FSR, unlike DLSS, works on all GPUs ....l
read above ^FSR. Yes and you can use it too...
Funny ways to spell Powerplay but there is always U16.
I strongly suspect that Frontier know what proportion of GPUs used by players of the game are even capable of DLSS - and chose to implement FSR instead, as it is able to be used by many more GPUs.You can turn it on, yes. And even get a soapy picture. But it wont give a performance boost (which is main goal of FRS/DLSS/etc.)
At least i didnt got a single frame boost from it, and even loose a few in some cases. With absolutely terrible picture quality.
And you think this is excusable?nd 45-65 on-foot in stations
Which rig did you use ?Since you are being so meticulous, what about FSR ?!...
BTW, I have locked 120 FPS in space, 65-80 on SRV and 45-65 on-foot in stations (occasional slight stutter), but I do play in 1080 screen...
Well, since Odyssey had a greatly reworked engine with heavier detailing and I don't even have a top of the line PC, yes!!And you think this is excusable?
AMD R7 3700X + Sapphire RX 5700XT Nitro 8GB + 64GB DDR4 3200 CL16 + Samsung 860 Pro 512GB.Which rig did you use ?
Well, since Odyssey had a greatly reworked engine with heavier detailing and I don't even have a top of the line PC, yes!!
Performance is very different to the 10-15fps people, with same specs as my PC, were having on Odyssey release...