[Update 6] AMD FSR Artefacts on asteroid rings and pulsating lights

It should be pretty visible on below video. (HD version still processing)


AMD FSR apparently produce some nasty artefact at a distance (fuzziness?) that are not present with it disabled and SS 1.0. In the video I'm switching on/off the AMD FSR to show how it looks.
Moreover, the light scattering through the asteroid field has an annoying pulse which is not AMD FSR related (it happen no matter what)
Anyone else?

Also attached a couple of screenshots with FSR on and off

FSR ON
3YPG1TW.png

FSR OFF
SR0DVlV.png


Gaming at 2560x1440 g-sync
 
Not sure what you see there ... Looks the same.
Only problem with AMD thing it breaks texts a little inside ship, so I use normal.
 
Currently I’m doing some asteroid mining myself. I don’t get what the OP is trying to point out.
I’ve switched off FSR as it makes the text on the HUD blurry. I’ve also switched off AA for the same reason.
 
I actually fly my ship a lot, but when in asteroid fields I'm usually too busy with SSD mining, so I'm not too focused on graphical details.
I'm really not sure what I'm supposed to see there. Can you tell me a time stamp on where it happens that bothers you? I'm not using FSR btw, just "normal".
Right now I'm uploading 2 recent short SSD mining session videos. Once processed, I'll link them here and you can tell me if and where exactly you can see it there.

Not sure what you see there ... Looks the same.
Only problem with AMD thing it breaks texts a little inside ship, so I use normal.

Currently I’m doing some asteroid mining myself. I don’t get what the OP is trying to point out.
I’ve switched off FSR as it makes the text on the HUD blurry. I’ve also switched off AA for the same reason.

Guys.... really, could you click the screenshot and zoom them in in the middle?

Here, for those that do not even bother
FSR ON
KSauXkr.jpg

FSR OFF
7lJy6DA.jpg
 
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All I can say is that I have never seen anything like this, with or without FSR.

I've seen that before, a few patches back.
Example: Source: https://www.reddit.com/r/EliteDangerous/comments/bkahp9/anyone_else_get_these_wierd_lines_around_asteroids/


Maybe FSR reintroduced an old bug?

And here:

 
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I think that's an effect from the fog interacting weirdly with high FSR scaling values. Got those with 0.75 supersampling and lower. Haven't been in a belt since update 6, so I can't say if anything changed in that regard.
 
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