Hi there,
What I've been noticing is that how higher the G-Force, how higher the excitement rating.
So you literally have to kill your guests in order to create such coasters that will allow you to achieve the career challenges.
For safety standards, A coaster should never have more then this G-force otherwise it will kill you by the force.
- Max. Vert. G-force: +5.00
- Min Vert G-Force -2.50 (Although -1.10 is pretty uncomfortable and gives a huge moment of airtime, but -2.5 negative G's will kill you, From -1.5 you can get serious blackouts)
- Max Lateral G-Force is 3.00
- Min lateral G-Force is -1.00
If you exceed these digits you can blow your heart or your stomach up in just a roller coaster ride.
I know it's a game, but i can't make realistic coasters in Planet Coaster cause it then says there not exciting enough and not enough fear.
So here comes the real idea: Fix the ride statics on coasters to real G-force calculations and to the intensity of turns and inversions.
And if you go over the g-force limit, maybe you could make guests black out or even get so sick they need a first aid or even get killed by the huge amount of G-force they are facing.
Thoughts on this?
Cause i made a coaster with 11 airtime hits, a drop of 70 meters down, a 131l km/h and still with all this statics a 4.00 excitement rating and a 4.00 fear and 2.00 nausea rating...
Which i define weird.
What I've been noticing is that how higher the G-Force, how higher the excitement rating.
So you literally have to kill your guests in order to create such coasters that will allow you to achieve the career challenges.
For safety standards, A coaster should never have more then this G-force otherwise it will kill you by the force.
- Max. Vert. G-force: +5.00
- Min Vert G-Force -2.50 (Although -1.10 is pretty uncomfortable and gives a huge moment of airtime, but -2.5 negative G's will kill you, From -1.5 you can get serious blackouts)
- Max Lateral G-Force is 3.00
- Min lateral G-Force is -1.00
If you exceed these digits you can blow your heart or your stomach up in just a roller coaster ride.
I know it's a game, but i can't make realistic coasters in Planet Coaster cause it then says there not exciting enough and not enough fear.
So here comes the real idea: Fix the ride statics on coasters to real G-force calculations and to the intensity of turns and inversions.
And if you go over the g-force limit, maybe you could make guests black out or even get so sick they need a first aid or even get killed by the huge amount of G-force they are facing.
Thoughts on this?
Cause i made a coaster with 11 airtime hits, a drop of 70 meters down, a 131l km/h and still with all this statics a 4.00 excitement rating and a 4.00 fear and 2.00 nausea rating...
Which i define weird.