Buildings & Attractions Updated 2023 Wishlist

Behavior
Can we get some new Behaviors for Jurassic Evolution 2
•Rampage Behavior
When Carnivorous Dinosaurs escape there enclosures they should chase guests throw the park regardless of hunger level. Currently they just hang out in the area and attack guest in area till hunger is filled then thy sleep and repeat
•Flee Behaviors
Guest should Flee and keep running to escape routes when thy see a Rampaging Dinosaur.
Currently Guest Run a distance forget then walk back to the Dinosaur Threat.

•New Interaction Animations

•Attackable Underwater Viewing Buildings
Allow Rampaging Carnivorous Marine Reptiles to attack Underwater and Submerged Buildings. So the player can react with the remote sub to tranquilize the Marine Reptiles and Repair the Building. Currently There is next to no Maintenance with the Marine Reptiles.

•Allow Amphibious Reptiles to Escape Marine Enclosure through the above water Fence.
The above water Fences should have Sections and Take Damage like the Ground Fences.
The Player can then send ground ranger teams to contain the Amphibious Reptile and return it to Marine enclosure with the Helicopter.

•Electric Fence Update
Can the electric fences get a better spark effect and cause burn injuries to the Dinosaur like the unpowered fence causes concussions.

•Buildings
•Sonic Defense Tower
this building will send out Sonic pluses that repeals all Dinosaurs,Flying Reptiles,Amphibious Reptiles.
This building would have an area effect, must be powered and would have to be built a certain distance from current Dinosaurs and Enclosures.

•Automated Sub Tour Ride
Would be Automated Sub Tour that could be Built and Setup into the Marine enclosures and it would follow the same game play rules as there land counterparts.

•New Calamities

•Mass Cyber Attack
The Park gets hit a massive Cyber Attack from the Internet. where gates are being opened, random buildings are shut off for a duration of time. There will be a tech upgrade of “Security Operation Center” for the Operations Center. That will shorten the duration of the Calamity.

•External Saboteur
A counter operative enters the park starts shutting off Buildings and opening gates,Poisoning Feeders. The player will have to Patrol the Park with Rangers to find the Saboteur and Arrest the Saboteur . The Upgrade Will be a Security Check point Building.
if the Saboteur enters near this building they be detected. This Building Can Not be placed at points of entry, so player will have to think at which areas of the park they want this building. Also there can be a Security Checkpoint Coverage Metric for Parks.



I think these ideas would put some more immersion to Jurassic Park Evolution 2.
 
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