Small thing that I have thought about for quite some time.
The symbols used on the scanner should provide information about the state and hostility of a contact with both shape and colour.
1. This would make it easier on people who are colour blind.
2. It also reduce the issues you get when you change the HUD colours
3. Would make it faster/easier to recognise friend or foe on the scanner
3. Dark scenes/low light reduces the eye's ability to distinguish colours. It would alleviate that somewhat.
I have made an example template to give an idea of how it could be done.
I appreciate that this is probably not a simple thing to do, and that it's a rather big change that might be hard to get used to. But I think it's worth considering.
The symbols used on the scanner should provide information about the state and hostility of a contact with both shape and colour.
1. This would make it easier on people who are colour blind.
2. It also reduce the issues you get when you change the HUD colours
3. Would make it faster/easier to recognise friend or foe on the scanner
3. Dark scenes/low light reduces the eye's ability to distinguish colours. It would alleviate that somewhat.
I have made an example template to give an idea of how it could be done.
I appreciate that this is probably not a simple thing to do, and that it's a rather big change that might be hard to get used to. But I think it's worth considering.
