Updated trade network - has it missed a trick

For the record, I am loving the proposed improvements that were shown on the livestream with regards to the trade / commodities page. I think it is a valuable improvement over the current implementation and like a lot of what has been shown to date, has been met with positive noises.

However, in my experience, I wouldn’t use the trade network in the way demonstrated.
I, personally, use the commodities screen for trade profit.
I tend to use third party apps to find the best trade loops from where I am to maximise my financial return on any trip.
- for example, I am running some passenger missions from A to B, I then I look at what commodities I can take on the journey.

The steps to relay real-time prices of the target system is great but to really take it to the place where it would be heavily used, could the profit on any transaction be shown - I.e. sell price minus buy price.
With a board containing so many different items, a way to rank which goods are profitable and by how much would be welcomed.

Hoping that it is already there, just not mentioned by Steve on the stream. Looks to the beta for confirmation.
 
There was at least one option in the new commodities market screen that showed the profit to be expected for importing goods into a specified system, at least that's how I interpreted it. I think it was shown as profit rather than full price.
 
The limiting factor was that you had to have visited (or bought the market information) of the system you were comparing.
 
The limiting factor was that you had to have visited (or bought the market information) of the system you were comparing.

The question then is, will that work retrospective for all the systems you already visited before the update hits ?
 
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