Upgrade cpu?

Hi, I'm currently running with 1080ti, i7 4790 & 16gb ram. Would upgrading cpu and/or ram show noticeable improvement to elite vr?
 
Hi, I'm currently running with 1080ti, i7 4790 & 16gb ram. Would upgrading cpu and/or ram show noticeable improvement to elite vr?

It was a decent and noticeable upgrade for me, but it is also so expensive I'm not sure I would recommend it.
The 4790 is as far as your chipset goes so you will need a newmother board, new DDR4 (at least 3000mhz for optimal vr, yes it matters) as well as the new CPU.

I ended building a new rig, only kept my GPU.
So the total was about £1600.

But that was for a asus z370 board, 16GB of 3200mhz DDR4, i7 8700k, 115i hydro series cooler, M.2 drive for OS, 512gb ssd for games and whatnots and a 3tb storage drive.

It will still hit ASW, you won't be able to crank SS any higher than before.
But most of these are fd's engine problems.

I'm happy I did It, but it is one of those things that was expensive but not a mind blowing difference, so I'm carefull in recommending such an upgrade.

You can of course get slightly lower specced parts, but price for 2400mhz RAM and 3200mhz is from what I see here barely £50-80. And VR likes fast RAM.
You could also consider the i5 8600k, it performs toe to toe with the i7 7700k since it is also a 6 core unit, especially for games.

Or you could look at a amd Ryzen build, I'm seeing builds with Ryzen and 1700x for a very reasonable price.
Should be new Ryzen cpus launching soon too.

I was really contemplating one myself, but I didn't need a quad channel system nor any more pci-e lanes than the regular Intel chipsets provide so I went with the i7 8700k.
 
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Really appreciate the advice. Vive pro arrived this morning so just thinking ahead. That will probably be my next upgrade.
 
In my experience, by no means absolute experience, CPU, RAM Etc are key for maintaining high fps.
For pushing pixels GPU becomes the crucial factor.

But for great VR it involves everything.

in my testing my 4790k was actually holding back my 1080ti in some heavy situations.
Mostly those involving a larger number of npc's or players.

But specifically large player instances still trigger ASW regardless of hardware or settings.
 
In my experience, by no means absolute experience, CPU, RAM Etc are key for maintaining high fps.
For pushing pixels GPU becomes the crucial factor.

But for great VR it involves everything.

in my testing my 4790k was actually holding back my 1080ti in some heavy situations.
Mostly those involving a larger number of npc's or players.

But specifically large player instances still trigger ASW regardless of hardware or settings.

I agree. There is something very demanding about VR that nobody really understands yet. As TorTorden is telling you it absolutely is not GPU only.
 
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