In the process of customizing my flight stick for the game and had a question. Is it possible to map one button to perform multiple functions?
For example, could I have the button mapped to navigate UI panel tabs when the UI panels are active, but then use that same button to control Thurst UP when the UI panel is not active? Or can only one button be mapped to a single function?
I tried this within the binding screen, but it did not appear to work. Either it is not supported or I don't know how to make it happen. If these is supported, I would appreciate any instructions some could give me. Thanks!
For example, could I have the button mapped to navigate UI panel tabs when the UI panels are active, but then use that same button to control Thurst UP when the UI panel is not active? Or can only one button be mapped to a single function?
I tried this within the binding screen, but it did not appear to work. Either it is not supported or I don't know how to make it happen. If these is supported, I would appreciate any instructions some could give me. Thanks!