Like it says, have unlockable / discoverable missions that are like the training missions (i.e. fully voice acted).
You might get a message, you are told to go to station x and off you go. It would allow you to be given specific loadouts, situations, full voice acting in a focussed narrative. These missions when won might then unlock something in the main game.
These missions could be small scale arenas like CQC areas using the more detailed sensor mechanics, with stealth, outright combat, maybe even a staged fight club CQC (that if won unlocks someone).
It would allow a larger variety of missions, styles and gameplay using whats in game now without having to redesign the main game. Plus, you could make missions that are chained in some way, sort of like the small scale campaign that the alpha had (with Mastopolos Mining), and / or an extra to purchase like a mini DLC maybe. It would be an ideal vehicle for new characters and lore too.
Some ideas:
Test fly a wildly engineered (beyond even G5) ship as a test pilot
Sneaking mission to scan / steal data
Illegal CQC style fight club
Mob ambush
Sneak about a Thargoid infested zone and recover an artifact
Sabotage (sneak and destroy, and get out)
Powerplay related missions (like loyalty tests)
You might get a message, you are told to go to station x and off you go. It would allow you to be given specific loadouts, situations, full voice acting in a focussed narrative. These missions when won might then unlock something in the main game.
These missions could be small scale arenas like CQC areas using the more detailed sensor mechanics, with stealth, outright combat, maybe even a staged fight club CQC (that if won unlocks someone).
It would allow a larger variety of missions, styles and gameplay using whats in game now without having to redesign the main game. Plus, you could make missions that are chained in some way, sort of like the small scale campaign that the alpha had (with Mastopolos Mining), and / or an extra to purchase like a mini DLC maybe. It would be an ideal vehicle for new characters and lore too.
Some ideas:
Test fly a wildly engineered (beyond even G5) ship as a test pilot
Sneaking mission to scan / steal data
Illegal CQC style fight club
Mob ambush
Sneak about a Thargoid infested zone and recover an artifact
Sabotage (sneak and destroy, and get out)
Powerplay related missions (like loyalty tests)