User manual / gsme mechanics explination

All way through beta / gamma, i repeatedly asked of we could have a detailed user manual that explained the game mechanics to the testers.

This was mainly so that we could understand how the game was MEANT to be working by design. Thus allowing us to actually test if the underlying mechanics were working correctly (you know... Actually testing the game)

Not only were the requests ignored, the decision to not provide a user manual was vehemently defended by the FDDF... So much so that i simply gave up and just tried to guess if thing i noticed were bugs or by design.

Well... Now we are live and there is STILL no user manual.

ED is a fundamentally complex game (and that is great!), with mechanics in place that can have LASTING CONSEQUENCES for a player who does not understand the implications of their actions (case in point... The reputation system)

There absolutely HAS to be documentation, or a user manual that explains the complex systems and mechanics that drive the game. So that players understand what implications their choices have and understand how to progress in their desired career.

Information presentation in game is woefully lacking... For example... The summary screen that appears on mission completion... There is no context in game that adequately explains what all the terms with arrows against them actually mean

"lockdown" red arrow?
"Boom" blue arrow?

I understand that ED is meant to have a steep learning curve (and that is refreshingly great as well!)... But having your players stumble blindly around unable to make INFORMED CHOICES is detrimental to the experience.

This can be evidenced by the MULTITUDE of forum posts asking for clarification around all the various complex mechanics the game employs.

Please, FD... I am begging you. I love this game... But You need to explain how your wonderfully complex faction system is meant to work... You meed to explain how the missions and naval progress is meant to work...

You NEED to provide us with a user manual!

Thankyou for reading.
 
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There was a very good 198 pages manual made by Forger during the gamma phase, I suppose it must still be around somewhere, otherwise send me MP with mail address I can send it to you.
There are hours and hours of very good tutorial videos on You Tube and some on the official website.

Edit : 2 mns research : https://forums.frontier.co.uk/showthread.php?t=34437&highlight=Forger



Of course its a great manual, but its fan creates. We NEED some mechanics and definitions explained by devs.
 
There was a very good 198 pages manual made by Forger during the gamma phase, I suppose it must still be around somewhere, otherwise send me MP with mail address I can send it to you.
There are hours and hours of very good tutorial videos on You Tube and some on the official website.

Edit : 2 mns research : https://forums.frontier.co.uk/showthread.php?t=34437&highlight=Forger

I dont dispute that it is a great resource.

But niether it, nor your post address the main point of the origional post....
 
I agree that we need a detailed manual ASAP!

While waiting for it though, here's a couple more links that provide some tidbits:

http://www.elitedangerous.com/faqs

http://hosting.zaonce.net/elite/website/assets/ELITE-DANGEROUS-MANUAL.pdf

Now the most peculiar thing is that at the time I'm writing this, the link above actually leads not to a proper, detailed manual, but to a "quickstart manual". On page 5 it even says:

"For further reading, you can access the manual for Elite: Dangerous by
visiting www.elitedangerous.com"
 
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