When I get interdicted, I simply pull down the throttle to submit, and then punish the interdictor. Of course that also preserves my hull in case I cannot escape, in the alternative. However, when interdicting ships, no matter what speed I attempt to slow down to interdict, my ship experiences the violent pull from Supercruise and I get that 2300 cr minimum hull damage bill when I get to the station from the abrupt drop from Supercruise.
Anyone of you experienced Commanders with the FSD offer suggestions on successful interdiction of another ship while avoiding what for me seems to be inevitable hull damage? Kind of makes you want to skip interdicting ships altogether just out of the frustation.
Was running a 4D interdictor, but replaced the Size 4 slots on my FDL with a B Fuel Scoop and A SCB, so I am running a 2A FSD with B Range. I appreciate your suggestions in advance.
Anyone of you experienced Commanders with the FSD offer suggestions on successful interdiction of another ship while avoiding what for me seems to be inevitable hull damage? Kind of makes you want to skip interdicting ships altogether just out of the frustation.
Was running a 4D interdictor, but replaced the Size 4 slots on my FDL with a B Fuel Scoop and A SCB, so I am running a 2A FSD with B Range. I appreciate your suggestions in advance.