Ship Builds & Load Outs Using mines in actual combat?

I was wondering whether anyone has had any success using mines in combat (rather than just dropping them while boosting away and charging FSD)?

I tried using mines on a DBS last night against some T9's, dodging around them at point-blank range, dropping mines ahead of where I expected them to turn. The mines inflict massive damage per hit. It was fun and it worked, but I don't know how it would do against tougher ships, especially with human pilots.

I was thinking perhaps a stealth DBS build with a Dazzle frag cannon to help screw up sensors, and a few mine launchers (2 standard with cascade effect to kill shields and 1 shock mine with ion disruptor to knock the enemy around and keep them off balance).

Could this work?
 
I was wondering whether anyone has had any success using mines in combat (rather than just dropping them while boosting away and charging FSD)?

I tried using mines on a DBS last night against some T9's, dodging around them at point-blank range, dropping mines ahead of where I expected them to turn. The mines inflict massive damage per hit. It was fun and it worked, but I don't know how it would do against tougher ships, especially with human pilots.

I was thinking perhaps a stealth DBS build with a Dazzle frag cannon to help screw up sensors, and a few mine launchers (2 standard with cascade effect to kill shields and 1 shock mine with ion disruptor to knock the enemy around and keep them off balance).

Could this work?

Most certainly. I sometimes run them on my passenger ships to drop, as you said, as I'm boosting away. But, I also utilize them in ships I'm happy to face-tank in - switch it to reverse and drop mines. It can be hit and miss, but the effects of engineered mines can be utilized in more ways than I think they're given credit for
 
I've been contemplating putting them on my t9 on the bottom hard point. Goal being if get interdicted hit max reverse thrust, and basically have my 4 turrets (2xbeams 2XMCs) shooting as I reverse away. 4 pips on shields and 2 on weapons should hold up. With the idea that as I'm running backwards the faster ship will run into them as I poop them out.

But that is just theory currently have a cannon in the bottom slot
 
Back
Top Bottom