As the title says. Right now these instances are treated like fixed places and you are effectively flying under power there (if you stop and then go FAOFF, you start falling!). I find this weird and also sometimes rather annoying, for example when collecting materials and they are constantly moving, or how your ship wobbles whenever looking in the general direction of the planet.
One thing that particularly irks me about it, however, is that this perpetuates wrong ideas about how space and orbits work. Like in Star Trek into darkness when they are in orbit and their engines fail and they start dropping like a stone - that is not how this works, that is not what would actually happen.
I know that sometimes you need to make compromises for the sake of better gameplay, but these instances not being in orbit doesn't serve any better gameplay, and I would say even to the contrary, as in the examples I gave above.
One thing that particularly irks me about it, however, is that this perpetuates wrong ideas about how space and orbits work. Like in Star Trek into darkness when they are in orbit and their engines fail and they start dropping like a stone - that is not how this works, that is not what would actually happen.
I know that sometimes you need to make compromises for the sake of better gameplay, but these instances not being in orbit doesn't serve any better gameplay, and I would say even to the contrary, as in the examples I gave above.