Ammo Supplies:
Cargo items that can be consumed for a number of reloads of weaponry, standard quality, like a low-tier synthesis. A few reloads per cargo unit, differing by ammo type. (Lots of MC/PD ammo, some rail ammo, a reload or two of plasma, a few rocket reloads, a couple missile reloads, a couple mine reloads, etc.)
Utility Supplies:
Cargo items that can be consumed for a number of reloads of utility stuff, standard quality as well. Heat sinks, chaff, SCB charges, AFMU, etc. Same deal, the more expensive, the fewer reloads. Plenty of heat sinks created from a crate, but only one full AFMU restock, that kind of thing.
Autonomous Ship Supplies:
Cargo item, again, consumed for limpets, SRVs, fighters. Something like 10 limpets, or a single fighter or SRV per crate. Probably a significant assembly time for fighters and SRVs.
Auxiliary Fuel Canister:
One ton of fuel in a cargo can. Can be consumed to put a ton of fuel into tank(s).
Expandable Fuel Canister (empty):
Eight of the fuel cans, but empty and packed into a single cargo container. To create them remotely. Together, these would allow ships to jettison cans of fuel, instead of mounting a fuel limpet controller, and still refuel someone. Especially if they have a collector limpet.
All of these would be sold in stations. This would allow remote reloading of things, trucking spares of stuff out into distant territory, etc.
Cargo items that can be consumed for a number of reloads of weaponry, standard quality, like a low-tier synthesis. A few reloads per cargo unit, differing by ammo type. (Lots of MC/PD ammo, some rail ammo, a reload or two of plasma, a few rocket reloads, a couple missile reloads, a couple mine reloads, etc.)
Utility Supplies:
Cargo items that can be consumed for a number of reloads of utility stuff, standard quality as well. Heat sinks, chaff, SCB charges, AFMU, etc. Same deal, the more expensive, the fewer reloads. Plenty of heat sinks created from a crate, but only one full AFMU restock, that kind of thing.
Autonomous Ship Supplies:
Cargo item, again, consumed for limpets, SRVs, fighters. Something like 10 limpets, or a single fighter or SRV per crate. Probably a significant assembly time for fighters and SRVs.
Auxiliary Fuel Canister:
One ton of fuel in a cargo can. Can be consumed to put a ton of fuel into tank(s).
Expandable Fuel Canister (empty):
Eight of the fuel cans, but empty and packed into a single cargo container. To create them remotely. Together, these would allow ships to jettison cans of fuel, instead of mounting a fuel limpet controller, and still refuel someone. Especially if they have a collector limpet.
All of these would be sold in stations. This would allow remote reloading of things, trucking spares of stuff out into distant territory, etc.
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