Posting here to be able to be subscribed. The thing is, with procedural generation, YOU still have to create the content to fill the game. Like you have to make the pieces. Even something as simple as a slider choice in the procedural engine as to "How many rings does this Orbis have?" "What type of foliage is in this Coroilis?" "Does it have two seperate docking entrances, making for entry from both sides?" Why do so many of these starports have only one entrance? "How many entrances does this Star Port have?" You can make a starport with only front entrances too. Three front entrances and two back entrances. Just that alone adds a whole set of variety as it can make combinations like, 2 on the front, 3 on the back, 1 on the front, 4 in the back, 2 in the front, 2 in the back. Even just THAT alone would add 10x more variety than what we see now, without even changing the base starport design. So I hope people don't blame procedural generation itself. They need to blame the creators for not making enough pieces for the software to put together.