UY Scuti Question

UY Scuti is a red supergiant and is one of the largest known stars. It is 9,500 LY's from us so it is in the Milky Way.

I looked in the galaxy map and UY Scuti does not come up so I was wondering if it is in EDO under another name.
 
as the data discovering UY scuti as a supergiant was only in around 2012, UY Scuti wasn't part of those stars feeded into the stellar forge. it's not in the game.

but yeah.

there are a few supergiants and hypergiants missing, around ~25 of our known milkyway counted 2017. and there are very few proc gen hypergiants, albeit ~500 with a luminosity of Ia, hard to track down which of those meet the other criterias.
 

Stephenson 2-18 is estimated to be even larger than UY Scuti. Location is close (in relative terms) to Sag A*. No idea if it appears in game also.​

 

Stephenson 2-18 is estimated to be even larger than UY Scuti. Location is close (in relative terms) to Sag A*. No idea if it appears in game also.​

stephenson 2-18 isn't in the game either. the furthest real galaxy star "north" of sag a iis the kes 75 magnetar, PSR J1846-0258.
 
At the time of creating the galaxy map back in 2012, UY Scuti's distance (and therefore its size) was not known - so there was no particular reason to include it; it was "just another variable star", one of tens of thousands of real-universe variable stars that were not added to the ED universe because they weren't bright enough to be visible in the Sol skybox and the distances were unknown. General opinion a decade ago was "VY Canis Majoris was the largest known star in the galaxy", which is why that star is the largest star in the ED galaxy.

The subject of UY Scuti's non-existence, the general unreliability and impermanence of "largest stars in the galaxy" lists, and the reason why this specific star cannot simply be "added to the game" now, has been raised in numerous threads before. See:





For a star to be "added to the game" without causing the entire galaxy to be deleted and replaced with a different galaxy that looks almost (but not quite) the same, another star - a procedurally-generated star of identical mass to the "new" star - must be deleted. In effect, the proc-genned star gets overwritten by the "added" star. Which is of course a problem if you want to add a hypergiant star and you want your stars to have "accurate masses", since hypergiant-mass stars rarely if ever generate procedurally. They could hand-code anything else (star class, size, planets, etc) but the mass would be impossible to change without deleting the galaxy. In the most recent thread I linked to above (the link at the top of the list), I postulated a possible scapegoat star system they could sacrifice. The mass would be wrong, but for diehard UY Scuti fans, it would be better than the nothing we have now.
 
At the time of creating the galaxy map back in 2012, UY Scuti's distance (and therefore its size) was not known - so there was no particular reason to include it; it was "just another variable star", one of tens of thousands of real-universe variable stars that were not added to the ED universe because they weren't bright enough to be visible in the Sol skybox and the distances were unknown. General opinion a decade ago was "VY Canis Majoris was the largest known star in the galaxy", which is why that star is the largest star in the ED galaxy.

The subject of UY Scuti's non-existence, the general unreliability and impermanence of "largest stars in the galaxy" lists, and the reason why this specific star cannot simply be "added to the game" now, has been raised in numerous threads before. See:





For a star to be "added to the game" without causing the entire galaxy to be deleted and replaced with a different galaxy that looks almost (but not quite) the same, another star - a procedurally-generated star of identical mass to the "new" star - must be deleted. In effect, the proc-genned star gets overwritten by the "added" star. Which is of course a problem if you want to add a hypergiant star and you want your stars to have "accurate masses", since hypergiant-mass stars rarely if ever generate procedurally. They could hand-code anything else (star class, size, planets, etc) but the mass would be impossible to change without deleting the galaxy. In the most recent thread I linked to above (the link at the top of the list), I postulated a possible scapegoat star system they could sacrifice. The mass would be wrong, but for diehard UY Scuti fans, it would be better than the nothing we have now.

Great info, thanks!
 
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