Long term idea: Vaguely/specific, concept stage idea, to Integrate cqc into powerplay? and bgs? *Would also work with Odyssey. + Bonus Minor change to powerplay.
Disclaimer early concept stage ideas (Did not consider all mechanics/implications of the following)
*No particular order. (Not dependent and/or limited on existence of the other ideas.)
--- idea: Integrate powerplay into "bgs". Way more gameplay loops would affect "Powerplay" this way.
--- Use existing installations as locations for "cqc". https://elite-dangerous.fandom.com/wiki/Installation
--- Defense scenario of installations would be against the assortment of ships that normally attack these places. *Megaships that have a fighter hangars also.
+ wouldn't stop being able to take your own ship to these places.
--- Normal modes that existing already could be a way to affect the fortification effect and or security rating of locations/minorfactions in specific system.
+ taking place around installations and Megaships. That/if are in system.
+ possibility of choosing what system for this?
--- Add fighter hangar to Faction Megaships/Battle cruisers , and have option to deploy fighters/cqc ships in conflict Zones.
+ wouldn't stop being able to take your own ship to conflict zones.
+ have to be in that system or same limitations as front line solutions.
--- Would have AI/npc also not just humans?
--- have a nice day.
+could be any day, or more than one.
Disclaimer early concept stage ideas (Did not consider all mechanics/implications of the following)
*No particular order. (Not dependent and/or limited on existence of the other ideas.)
--- idea: Integrate powerplay into "bgs". Way more gameplay loops would affect "Powerplay" this way.
--- Use existing installations as locations for "cqc". https://elite-dangerous.fandom.com/wiki/Installation
--- Defense scenario of installations would be against the assortment of ships that normally attack these places. *Megaships that have a fighter hangars also.
+ wouldn't stop being able to take your own ship to these places.
--- Normal modes that existing already could be a way to affect the fortification effect and or security rating of locations/minorfactions in specific system.
+ taking place around installations and Megaships. That/if are in system.
+ possibility of choosing what system for this?
--- Add fighter hangar to Faction Megaships/Battle cruisers , and have option to deploy fighters/cqc ships in conflict Zones.
+ wouldn't stop being able to take your own ship to conflict zones.
+ have to be in that system or same limitations as front line solutions.
--- Would have AI/npc also not just humans?
--- have a nice day.
+could be any day, or more than one.