Ships Very first impression of the Krait

I dunno, looks pretty awesome to me...
P1D8cWW.jpg
 
The only thing I find a little disappointing about the Krait is the very poor pitch rate in supercruise. Not tried much activities, but have engineered and built it to do 55ly usable jump range with a fighter bay and SRV bay.
 
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55 with fighter bay?

Boo Hiss.
Nerf this.

Cool your jets, you will freak out if you know how far my other ships jump now. My iCutter does 50ly, Python over 55ly, DBx does 70ly and the list goes on.

Huh? Can you provide a screenie? Everything D-rated and down-classed with no weapons is around 45 with a hangar or am I missing something?

Have you installed a 5H FSD booster?
 
It's what I plan on doing with my Krait tonight , good to know 55lys is possible with an SRV & SLF. :cool:

Top speed 359m/s
Boost 493 m/s
min/cur/max jump range 49.6/55.2/58.1
cargo cap 64t
Has constant boost ability, can probably go small on class 4 distributor

It's just the supercruise handling I find annoying
 
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