Dear all,
I am refurbishing my zoo and wanted to build a very large savanna habitat. Today I had one habitat with the eight savanna animals and somehting about 10,000 sqm. Overall population is slightly above 50 animals. I have had some cleanliness and food issues until I had assigned two dedicated keepers to that habitat. Since the habitat is already very large and as I have the feedlots distributed throughout the habitat they spend a lot of time walking.
Actually I would like to further increase the size of the habitat and include elephants, hippos, etc. However I fear that I will loose control over the cleanliness of the habitat. I thought about two options, but before tearing down my zoo, I would like to have your feedback:
Questions:
Coin
I am refurbishing my zoo and wanted to build a very large savanna habitat. Today I had one habitat with the eight savanna animals and somehting about 10,000 sqm. Overall population is slightly above 50 animals. I have had some cleanliness and food issues until I had assigned two dedicated keepers to that habitat. Since the habitat is already very large and as I have the feedlots distributed throughout the habitat they spend a lot of time walking.
Actually I would like to further increase the size of the habitat and include elephants, hippos, etc. However I fear that I will loose control over the cleanliness of the habitat. I thought about two options, but before tearing down my zoo, I would like to have your feedback:
Questions:
- How do keepers stack? Today I have assigned two fully trained and dedicated keepers and I wonder if I can just increase their number. I ask because right now I have not seen both of the cleaning at the same time and I wonder if the game's engine allows that.
- The other option was using the null barrier to virtually split the habitat. However I fear that the animals will be considered escaped if the travel from one habitat to another. Somebody has experience with this?
- If you have other ideas that would not limit my freedom to design the habitat too much, please let me know.
Coin